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| Latest Threads |
Have a night you'll never...
Forum: General
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12 minutes ago
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Where should I post a Pin...
Forum: Getting Started
Last Post: waitingpio
6 hours ago
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Hacker Phone Manifesto
Forum: General
Last Post: goerge1
Yesterday, 01:45 PM
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rAudio for Rock64 V2/Pine...
Forum: Linux on Rock64
Last Post: shinzuka
07-31-2026, 03:20 AM
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Errors on USB-connection ...
Forum: General Discussion on PineTab
Last Post: Ome Ko
07-30-2026, 02:11 AM
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Charging problem
Forum: General Discussion on Pinebook Pro
Last Post: tllim
07-28-2026, 08:10 PM
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Android source code repos...
Forum: Android on Quartz64
Last Post: tllim
07-28-2026, 08:06 PM
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DietPi OS for Pinebook
Forum: Linux on Pinebook
Last Post: tllim
07-28-2026, 08:02 PM
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Ordering from Pine64 webs...
Forum: General
Last Post: NonPlayableCharacter22
07-28-2026, 02:07 PM
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HDMI missing, SPI fail & ...
Forum: General Discussion on ROCKPRO64
Last Post: Jack_A
07-26-2026, 11:34 AM
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creating bootable remixOS/android MicroSD on Mac OS X or linux? |
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Posted by: faddah - 04-16-2016, 02:50 PM - Forum: Getting Started
- Replies (3)
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hi all,
i've gone over the wiki instructions for creating a bootble RemixOS/Android MicroSD drive.
it seems, from these instructions, the only way to create this release MicroSD is using the PhoenixCard software, and that software only works on the Windows platform, and i have no windows machine.
- is there any way to install the RemixOS/Android image without the Windows PhoenixCard software? Or is Windows with the Phoenix card the only way?
- is there another, equivalent app that does the same thing in Mac OS X or any flaovr of Linux (those are the platforms i have)?
- can it be done using Mac OS X/Linus 'dd' — i read ray hightower's quick start guide to pine64 with Mac OS X and attempted to try creating the RemixOS/Android image using those instructions with 'dd,' but the image i made on the MicroSD would not boot. is there another way to do this with 'dd' or some other app or command line utility?
please advise on this — thanks to all in advance.
best,
— faddah
portland, oregon, u.s.a.
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| >2GB RAM? SO-DIMM expansion? |
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Posted by: Redhatter - 04-15-2016, 06:54 PM - Forum: System Memory
- Replies (3)
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Hi all,
I recently stumbled on the PINE64, and so far it looks like a nice board. I'm actually looking around for something that could replace my x86-based laptop for my workstation. I'm doing more and more with ARM-based devices these days and less that is x86-specific.
I could just as easily use x86-based virtualisation on a server elsewhere for the x86-only workloads, and use an ARM-based desktop. The PINE64 looks good for that. For my needs, this will be a fixed workstation, so no need for Bluetooth or WiFi, but they don't hurt by being present.
The sticking point is RAM. Now, the PINE64 has a 64-bit CPU in it, so theoretically can address more than 4GB RAM. Some applications on my workstation currently like to eat RAM, Thunderbird regularly decides to eat about 4GB on its own. I don't think limiting myself to 2GB is such a great idea. I could try to fix the problem in Thunderbird, but if it's not that, it'll be something else that needs the RAM.
Therefore, are there any plans for either an 8GB model, or perhaps one with a SO-DIMM slot for upgradable RAM?
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| Video |
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Posted by: Rickyroller5 - 04-15-2016, 04:12 PM - Forum: Getting Started
- Replies (3)
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Hey Y'all,
A very new noob here.
Does the video output type on the pine64 limit the kinds of video components usable?
In other words, could I hook it up to an old tube-type Magnavox or Zenith television?
Thank you all.
Rickyroller5
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| Emulation in Linux |
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Posted by: remainder - 04-15-2016, 04:12 PM - Forum: Game Station Emulation
- Replies (16)
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Most of the talk so far has been on running emulators using Android or RemixOS, but has anyone else attempted it under Linux?
I am using the longsleep Arch Linux image, and have managed to set up retroarch and xboxdrv. I installed the SNES9x-next core, but I am only getting around 9 FPS using the gl driver, and around 13 FPS with the sdl one. I haven't yet attempted to recompile retroarch to add OpenGL ES support, which I assume is necessary for the Mali GPU driver.
It would be great to hear about other people's attempts and see if we can work together to get a RetroPie equivalent working on the Pine.
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| openHab2 on pine64 |
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Posted by: tomekr - 04-15-2016, 01:35 AM - Forum: openHAB
- Replies (15)
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Hi All
I have installed openhab2 on pine64 ( Debian Mate) with success. Openhab2 works pretty good ( but there are a lot of java errors in logs)
I connect Aeon Z-Wave USB stick but I can't find usb port in /dev/
/dev/ttyUSB0 does not exist.
Any idea which device I should use?
regards
tomek
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| Encountering Problems |
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Posted by: Anunnaki - 04-15-2016, 12:59 AM - Forum: Android on Pine A64(+)
- Replies (5)
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So, the actual operating system works great! But every single application loads extreamely slow, if it does at all. Once it loads its fine and dandy but sometimes it seems like any application will just work itself into the ground and stop unexpectedly. Anyone encountering the same issue?
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| February Backer, Still no Pine 64 |
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Posted by: preimmortal - 04-14-2016, 10:20 PM - Forum: Shipment Related Discussion
- Replies (11)
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Hi all,
I am a February backer and I ordered my Pine 64 2GB with an additional Pine 64 2GB and 2 Power Supplies.
The Kickstarter update said it would be shipped by the 12th, but I still have no tracking number nor shipment.
I've been patient hoping to just get even one pine, but I am losing hope that it will even come by the end of the month.
Had I known the power supplies and additional pine would cause a 2 month delay, I wouldn't have ordered it.
I know they are busy shipping more boards, but could I at least get a confirmation that one board has been shipped?
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