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Forum: General Discussion on PineTime
Last Post: oscar-gardiazabal
06-06-2026, 03:33 PM
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rAudio for Rock64 V2
Forum: Linux on Rock64
Last Post: shinzuka
06-05-2026, 06:22 AM
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PinePhone Game Thread
Forum: General Discussion on PinePhone
Last Post: elinkser
06-04-2026, 01:01 PM
» Replies: 30
» Views: 79,352
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Rii mini 4 keyboard and t...
Forum: PinePhone Accessories
Last Post: elinkser
06-04-2026, 12:16 PM
» Replies: 2
» Views: 3,178
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Movuan distribution for P...
Forum: PinePhone Software
Last Post: merom
06-04-2026, 02:10 AM
» Replies: 6
» Views: 6,155
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Avaota A1 - Mainline
Forum: General
Last Post: tllim
06-03-2026, 12:24 PM
» Replies: 1
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Totally disabling auto-bo...
Forum: General
Last Post: tllim
06-03-2026, 12:22 PM
» Replies: 1
» Views: 182
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StarPro64 Irradium (based...
Forum: Getting Started
Last Post: mara
05-29-2026, 01:07 PM
» Replies: 21
» Views: 10,256
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RockPro64 automatically r...
Forum: General Discussion on ROCKPRO64
Last Post: tllim
05-28-2026, 05:29 PM
» Replies: 1
» Views: 339
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Volumio 3 Pine A64+ unoff...
Forum: Linux on Pine A64(+)
Last Post: tllim
05-28-2026, 02:13 PM
» Replies: 6
» Views: 879
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| Will the Raspberry Pi 2 camera work |
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Posted by: nath16 - 05-28-2016, 06:56 AM - Forum: POT modules
- Replies (2)
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Hi guys im wondering if the Raspberry pi 2 camera will work on the CSI port and work with android as i was thinking of getting the camera
IF it doesnt does the Pine A64 camera fit into the touch screen frame as i noticed thers a slot for a camera in the touch screen
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| Horizon GO |
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Posted by: Pepe - 05-28-2016, 05:11 AM - Forum: Android on Pine A64(+)
- Replies (7)
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Hello guys,
Before I'll buy Pine 64 I need to know if Horizon GO (from Liberty Global) is working on it.
Because some newer chips from Amlogic isn't supported by that app it shows error 6667.
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| pine64 SDK/library |
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Posted by: capnOfdShip - 05-27-2016, 09:14 PM - Forum: Getting Started
- Replies (8)
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is there some library for pine64 like what Rpi has where you can read and write information to the io ports? I believe there is I just couldn't find it.
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| 32bit Apps on Pine |
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Posted by: djinn5150 - 05-27-2016, 08:33 PM - Forum: Debian
- Replies (2)
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Anyone got any tips for running a precompiled 32 bit app in 64bit environment? Basically I can get it to install but it does not see the file as a exectuable. I have a feeling I am missing some libraries or something but can't seem to get any headway. The app in question is Repetier Server https://www.repetier-server.com/. I have been in contact with the developer and tried a few suggestions he had but no go. Final suggestion was to run kvm but I cant imagine that would be very efficient.
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| 18GB Android tarball - source code done wrong |
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Posted by: jonsmirl - 05-27-2016, 02:38 PM - Forum: Android on Pine A64(+)
- Replies (1)
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You don't need a 18GB tarball for Android source. That is a truly awful way to distribute Android source code.
Odroid-C2 is a good example of an Android repository done right.
http://odroid.com/dokuwiki/doku.php?id=e...ng_android
NanoPi Android build is similar
http://wiki.friendlyarm.com/wiki/index.p...le_Android
The basic idea.... get the core Android source code from Google's servers using the repo tool. That will be 95% of the code. Then you make up another set of repositories with your A64 specific changes. Those repositories will be small and will easily fit on Github where you can store them for free.
I am not sure yet what was done in the 18GB dump. It looks like some use of the repo tool was made, but this is definitely not the right way to do it. You guys need to get this sorted out, it is very difficult to split this tarball back into repositories belonging to Google, Allwinner and Pine64.
When you get this setup right you will only need to do this....
mkdir android && cd android
repo init -u https://github.com/pine64/android_manifest.git -b pin64-lollipop
repo sync
The repo sync tool will download all of the source code, 95% will come from Google's servers and the rest will come from Github.
Is Allwinner using the repo tool or are they dumping a tarball to you?
This is the key bit...
<remote name="aosp"
fetch="https://android.googlesource.com" />
<remote name="origin"
fetch="."
revision="refs/heads/s5p4418-lollipop-mr1" />
<default revision="refs/tags/android-5.1.1_r6"
remote="aosp"
sync-j="4" />
See how it is fetching most of the code from the public AOSP servers?
You have this, which must be some internal git server.
<remote name="exdroid"
fetch="/git_repo/A64/5.1/android" />
<default revision="develop"
remote="exdroid"
sync-j="4" />
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| Multiple SD cards for multiple OS's? |
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Posted by: montero65 - 05-27-2016, 02:35 PM - Forum: Android on Pine A64(+)
- Replies (11)
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So I've got a functional Android build already working, but I'd like to try a few different things as well. I'd like to give Remix a shot, as well as some of the other images people have posted like TV64. Rather than re-write my SD card each time, I was thinking of getting a few cards, and each one having different OS so I could swap between them . I'm mainly wondering about size though. I know that storage space is needed in addition to any OS images, but not sure how much. Basically looking for advice on if I should buy 8GB cards, 32GB, or or go up to 64GB. Obviously, there is a cost difference between these cards, which is why I'm asking for opinions on what size I really need. Thanks for the input.
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