After some trouble and after buying hipo USB chargers etc, it turns out that it was the sd card! A Kingston 32gb card wouldn't boot past the first screen. A Sandisk 16gb runs like a boss! I tried various burns, power supplies etc and none of them mattered. It was the sd card. I've got two pines so now I'll try a sandisk 32gb for the second one.
My pine is running fine via a ue boom usb charger and the flat yellow cable that came with it. I burned remix using phoenix and my laptop.
Good luck! I figured I should let people know what worked for me. Someone needs to work up a list of sd cards that work. Add the cheapest (in australia) Sandisk 16gb. It's at least a 10x one, but seriously the cheapest.
cheers john
Oh and the wifi module just plugs in and works. So did my logitech usb thing - plugged it in when I got to the first option screen on first boot and it instantly worked. Good stuff!
So, yeah. Win32DiskImager won't let me burn the 16GB version of the newest (rooted) Android image (07-11-2016) onto my Monster Digital 16GB card (and YES, I have verified the card and it is 16GB). I formatted in exFAT, NTFS, and FAT32, still no luck. This is the error I get when I try to burn it.
I was wondering if it would be possible to change the compression used for the android images away from zip files. This is to greatly reduce the overall file size on download. For example the
16GB image for Android version 5.1.1 released on July 11, 2016 is about 641 Megabytes in it's current zip format. If one changes the file type to 7-zip ( http://7-zip.org/ ) it's possible to further reduce the image to about 487 Megabytes. This is file that is about 30% smaller and should help with lowering bandwidth usage to acquire the image.
Just as a quick note I was using 7zip version 15.14 and I had the following Compression settings...
NOTE 1: The compression settings I used means that any system capable of running Microsoft Windows 7 should be able to use 7-zip to decompress the file. The main requirement is to have at least 256MB of ram.
NOTE 2: I used a 8-core system for the compression, however any desktop computer can decompress the file as long as they meet the minimum software requirements.
I'm a backer of the project and already got my 2 pine64 that are working flawlessly. I would like to purchase 2 more pine64 2GB but before placing the order would need to know how long is the delay (if there is still one) to ship it to the US.
Since 3 days I've tried to boot for the first time my single board computer, but without reaching any successeful goal.
I've checked the power, I've tried two different chargers(one of those bought inside the kickstarter pack),
I've tried two different displays and different hdmi cables,
I've tried with and without ethernet cable plugged in,
I've tried 2 different SD cards, one of 32gb, SAMSUNG 10 Class, and another one of 64gb, Lexar 10 Class, but NOTHING.
I'm using an apple computer and my first question is related with the firmware image to download, I've tried to download and then to install in the cards Android 5.1.1 (dd rooted and without root), Remix 2.0, but none of those gave me any kind of vital signs.
Anyway the second doubt is related with the software to use on the OSX, is the ApplePi Baker sufficient?
I've tried to use the terminal with the DD command, but I didn't obtain anything.
The images downloaded are always around 600mb to 1.2gb, but once unzipped and extracted they become of 32gb or 64gb and something more, that they are larger than the room available, is it possible? Do i have to use them with ApplePi Baker with *.zip or *.img extension?
I found out today that my creditcard has been charged twice for my pledge. That made me more than a bit angry , because it came on top of having to wait months longer than expected AND having to pay an additional customs charge of about 1/3rd of the pledge amount (another $34).
First time was when I submitted the pledge in january for the full amount by Pine64.com ($104)
Second time was when I received my shipping notice and tracking number. That time it was charged by backerkit for only the items that were sent (all but the Zwave module) ($70).
AFAIK, I only gave Kickstarter the GO for charging my card, so how can it happen that Backerkit can charge my card again and for no reason?
Can any of you confirm this has happened before?
Any luck getting that money back?
I just received my backer pledge...well part of it. I ordered the acrylic case and it arrived with no posts or screws. How do I go about getting those?
Thx