(12-07-2018, 06:00 AM)vnomis Wrote:(12-07-2018, 05:51 AM)Luke Wrote: You could run retroarch on it just fine - you'd just have to compile on an image with acceleration and in a way so it would use blob.
Any tutorial or place to start in order to be able to run retroarch?, Luke
I know how to make it run with off of a minimal image (with xorg). So you could have an installation on a SD card and pop that in for retrogames.
But I'd prefer to have it working ontop of a DE. I'm traveling thoughout December, which makes it unlikely that I'll look into it now.
But, if you want to try then I would use the Neon image OR ayufan's 18.04 mate and do as follows
Install dependencies :
Code:
sudo apt-get install debhelper pkg-config libc6-dev libpulse-dev libsdl2-dev libxml2-dev libavcodec-dev libavformat-dev libavutil-dev libswscale-dev libv4l-dev x11proto-xext-dev libxxf86vm-dev libxinerama-dev libudev-dev libusb-1.0-0-dev libasound2-dev libxv-dev libopenal-dev libjack-jackd2-dev libfreetype6-dev libgbm-dev libdrm-dev libegl1-mesa-dev python3-dev zlib1g-dev libavdevice-dev
Then fetch Retroarch source
Code:
git clone https: //github.com/libretro/RetroArch.git
Then for compiling my guess is:
Code:
./configure --enable-xmb --enable-neon --enable-x11 --disable-opengl --disable-opengles3 --enable-mali_fbdev --enable-floathard --disable-qt --enable-ffmpeg --enable-sdl2 --disable-wayland --enable-opengles
Then make
Code:
make -j4
sudo make install
You could try both gles and sdl2 in Retroarch and see if either works. Granted it works, then you can just install cores using apt-get after .... or so I think.
Very curious to hear if it works ! - let me know
[edit] someone much smarter (mrfixit2001) said he thinks...
Quote:"(...) you'd also need the libxkbcommon-dev dependency, and the build flag for --enable-egl and --disable-sdl."