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» Latest member: Ninjacat
» Forum threads: 16,263
» Forum posts: 117,203

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Latest Threads
PinePhone sensors - Gyros...
Forum: General Discussion on PinePhone
Last Post: Kevin Kofler
4 minutes ago
» Replies: 1
» Views: 3
what is the point?
Forum: General Discussion on PinePhone
Last Post: zetabeta
3 hours ago
» Replies: 2
» Views: 64
irradium (based on crux l...
Forum: Linux on Rock64
Last Post: mara
5 hours ago
» Replies: 10
» Views: 15,922
irradium (based on crux l...
Forum: Linux on RockPro64
Last Post: mara
Yesterday, 02:45 PM
» Replies: 10
» Views: 16,844
PinePhone, PinePhone Pro,...
Forum: PinePhone Hardware
Last Post: j_s
Yesterday, 11:33 AM
» Replies: 4
» Views: 217
Quill OS for the PineNote
Forum: PineNote Software
Last Post: JhonSmith
Yesterday, 01:42 AM
» Replies: 1
» Views: 121
auto-owning the SD card i...
Forum: PineTab Software
Last Post: biketool
11-25-2025, 04:16 AM
» Replies: 1
» Views: 401
Old Danctnix server in Pa...
Forum: PineTab Software
Last Post: Stunnned
11-24-2025, 01:27 PM
» Replies: 2
» Views: 232
Volumio (PINE A64-LTS / S...
Forum: Linux on PINE A64-LTS / SOPINE
Last Post: kapqa
11-23-2025, 02:02 AM
» Replies: 8
» Views: 15,567
Reinstallation Arch Linux...
Forum: General Discussion on PineTab
Last Post: rth
11-22-2025, 08:25 PM
» Replies: 1
» Views: 250

 
  Graphical Artifacting in Netflix?
Posted by: rik-shaw - 09-01-2020, 06:02 AM - Forum: Android on RockPro64 - No Replies

I have installed Android 9 on my RockPro64 so that we can use it to stream Netflix (since it is Android it allows downloading of content, if I had Linux which I would prefer then we could stream live from a browser but our internet is tooo sloooow to do that!). Everything works except there is significant "artifact / artifacting" in media playback (with Netflix only? Using "NewPipe" for YouTube streaming seems OK).

Is it possible there is some configuration option needed to enable GPU / Hardware Acceleration? I can't seem to find nearly anything on the situation. I will try alternative (older) Netflix versions to see if it helps, but I suspect not....


  Order status? Where's my phone?
Posted by: LNXGUY - 09-01-2020, 02:17 AM - Forum: General Discussion on PinePhone - Replies (3)

From what I have read here, I will not hear from anyone until my phone ships.

Will there eventually be somewhere on this website to check the status of an order?

Thanks.


  Irritating High frequency sound.
Posted by: Cree - 09-01-2020, 12:29 AM - Forum: PinePhone Software - Replies (6)

Ive noticed at least when running UB Touch on my pinephone it often, and randomly, starts emitting a very high pitch and annoying sound, probably around 18-22kHz since its barely audible, but loud (high dB) and very irritating nonetheless. Its the same sort of sound you get out of a bad electrolytic capacitor in a RLC circuit when the inductor is off phase or the electrolyte in the capacitor is boiling off.

It kicks in like a laptop fan, so im guessing its the effect of some program/s or subroutines either causing some oscillation in a component or random noise to the speakers or amp gain. Im hoping it is the speakers, so the hardware isnt under stress, but i still hate the sound. 

I know it's been reported by others, i was wondering if we knew the exact source, whether it could be addressed, and also whether it is OS specific.

=============
P.S. i know we're all used to electronic noise, idle speakers, old chargers especially. But for a phone you regularly hold close to your head or other body parts, we really should get it addressed and not just accept it.


  Key to Success (Manaro ARM)
Posted by: Samuel Venable - 09-01-2020, 12:19 AM - Forum: PinePhone Software - Replies (5)

Oddly enough, this exact executable file I ran on the PinePhone works just fine on the PineBook Pro and it does not have all these glitches it does the PinePhone. Not sure why these devices aren't displaying it the same? My game is being rendered with OpenGL 1.1 and everything else I've tried reports unsupported GL version (also tried GL 3.3 GL ES 2, GL ES 3.3)

https://www.youtube.com/watch?v=q4ClLbvBJqY

Any ideas why it works perfect on Manjaro ARM for the Pinebook Pro and not the PinePhone running the mobile version of the same OS?

You can download the game here (FOSS):

https://samuel-venable.itch.io/key-to-success

Made with ENIGMA - www.enigma-dev.org


  Poll: Interface used on the PinePhone
Posted by: amosbatto - 08-31-2020, 10:24 PM - Forum: General Discussion on PinePhone - Replies (11)

Since there are so many interfaces available for the PinePhone, I'm curious which ones people are using.

-----------

Edit: I think the way that the forum software reports poll percentages is confusing, because it reports as a percentage of total votes, rather than as a percentage of total voters. Here are the poll results as a percentage of total voters:

Which interface(s) do you use on the PinePhone?
● Phosh (postmarketOS, Mobian, Fedora, openSUSE, NixOS, Arch, Manjaro, Gentoo or PureOS): 70%
● Lomiri (Ubuntu Touch or Manjaro): 27%
● Plasma Mobile (postmarketOS, KDE Neon or Manjaro): 16%
● Hildon (Maemo Leste): 3%
● Silica (SailfishOS): 3%
● Glacier (Nemo Mobile): 0%
● Luna Next (LuneOS): 0%
● Mate (postmarketOS or AVMultiPhone): 0%
● Android (GloDroid): 5%
● Other (XFCE, LXDE, JWM, OpenBox, i3wm, Kodi, Sway, Sxmo, command line, etc.): 24%
● Total voters: 37


  PinePhone benchmarks
Posted by: amosbatto - 08-31-2020, 09:38 PM - Forum: PinePhone Hardware - Replies (9)

Hi, I'm thinking about buying the PineTab (the next time it is offered), and I was wondering what kind of performance it will have.

Would somebody mind installing hardinfo on their PinePhone and running the command hardinfo -r and posting the output?
I would like to see the CPU and GPU benchmarks.

Thanks in advance.


  Pinebook Pro Won't Accept Login
Posted by: GFreeman - 08-31-2020, 06:16 PM - Forum: General Discussion on Pinebook Pro - Replies (16)

Hello,

I set up my Pinebook Pro as instructed. However, when it reboots, it won't accept my user name or password. Also, the default language appears to be Catallan, which I did not set and is difficult to understand.

Can anyone assist? I'd be happy enough to wipe it and set it up again, but I can't seem to do that from the login screen.

Any assistance would be appreciated.

Best,


  How to reset board to default state?
Posted by: kkdao - 08-31-2020, 05:48 PM - Forum: Linux on RockPro64 - Replies (4)

I have a Rockpro64 board in which I flashed an Ubuntu OS via an eMMC and installed a system onto it. However, I messed something up during the install and would like to completely start from scratch. There is nothing important on the drive I have attached to the board like this setup here, expect I have an NVMe M.2 SSD: https://notmandatory.org/rockpro64-pt1/

So I would like to unmount the drive, reformat and redo the LVM volumes I had setup, and do anything else necessary to go back to default configuration settings so I can start from scratch trying to install that system again.

Any tips or pointers would be greatly appreciated!


  Fonts
Posted by: PaulQ - 08-31-2020, 03:57 PM - Forum: General Discussion on Pinebook Pro - No Replies

So I'm working on my darktable issue. I loaded LibreOffice writer and tried to select a font to see if it was actually installed, and the list was blank. When I highlight a font, it shows up the name highlighted and it can be selected, but the other unselected fonts in the list remain blank. I ran sudo fc-cache -vf and this is the output:

Font directories:
        /usr/share/fonts
        /usr/local/share/fonts
        /root/.local/share/fonts
        /root/.fonts
        /usr/share/fonts/Roboto
        /usr/share/fonts/TTF
        /usr/share/fonts/adobe-source-code-pro
        /usr/share/fonts/cantarell
        /usr/share/fonts/encodings
        /usr/share/fonts/gsfonts
        /usr/share/fonts/noto
        /usr/share/fonts/util
        /usr/share/fonts/encodings/large
/usr/share/fonts: caching, new cache contents: 0 fonts, 8 dirs
/usr/share/fonts/Roboto: caching, new cache contents: 12 fonts, 0 dirs
/usr/share/fonts/TTF: caching, new cache contents: 36 fonts, 0 dirs
/usr/share/fonts/adobe-source-code-pro: caching, new cache contents: 30 fonts, 0 dirs
/usr/share/fonts/cantarell: caching, new cache contents: 11 fonts, 0 dirs
/usr/share/fonts/encodings: caching, new cache contents: 0 fonts, 1 dirs
/usr/share/fonts/encodings/large: caching, new cache contents: 0 fonts, 0 dirs
/usr/share/fonts/gsfonts: caching, new cache contents: 35 fonts, 0 dirs
/usr/share/fonts/noto: caching, new cache contents: 511 fonts, 0 dirs
/usr/share/fonts/util: caching, new cache contents: 0 fonts, 0 dirs
/usr/local/share/fonts: skipping, no such directory
/root/.local/share/fonts: skipping, no such directory
/root/.fonts: skipping, no such directory
/usr/share/fonts/Roboto: skipping, looped directory detected
/usr/share/fonts/TTF: skipping, looped directory detected
/usr/share/fonts/adobe-source-code-pro: skipping, looped directory detected
/usr/share/fonts/cantarell: skipping, looped directory detected
/usr/share/fonts/encodings: skipping, looped directory detected
/usr/share/fonts/gsfonts: skipping, looped directory detected
/usr/share/fonts/noto: skipping, looped directory detected
/usr/share/fonts/util: skipping, looped directory detected
/usr/share/fonts/encodings/large: skipping, looped directory detected
/var/cache/fontconfig: cleaning cache directory
/root/.cache/fontconfig: not cleaning non-existent cache directory
/root/.fontconfig: not cleaning non-existent cache directory
fc-cache: succeeded


Maybe an issue with looped directories?


  Segfault with GCC in Armbian [Solved].
Posted by: ejolson - 08-31-2020, 01:36 PM - Forum: General Discussion on ROCK64 - Replies (13)

I have two 4GB Rock64 boards identically configured.  Each has

  • The official 5V 3A power supply.
  • The official heat sink.
  • A 32GB SanDisk A1-class SD card.
  • An Eluteng USB to SATA bridge.
  • A Sandisk 240GB SSD.
  • Armbian Focal Server installed for Rock64.
  • A wired gigabit network connection to same switch.
  • No monitor attached.
I'm trying to compile version 10.2 of gcc.  On one of them the full build completes without problem; on the other I get a segmentation fault or illegal instruction error at random places in the build.

I'm probably past the warranty period because these systems sat on a shelf for a long time after being received due to shelter-at-home rules related to the ongoing epidemic.  If it is possible to exchange the one with intermittent failures, I'd be delighted.  Otherwise, I'm looking for a way to reliably use it.

I would be happy with a solution that achieved reliable operation by
  • disabling one of the four CPU cores.
  • disabling up to 1GB of RAM.
  • reducing clock speed by up to 20 percent.
So far I've tried disabling cores 1 and 3 and using only cores 0 and 2, but that didn't help.  I've tried reducing clock speed to 1GHz but that didn't help.  I've tried cooling with a fan (separately powered) and that didn't help.  Disabling cores 0 and 2 and using only cores 1 and 3 seems a little more promising and testing is still under way.

I haven't tried disabling memory and am not actually sure the way to do this.  Is there an option I can pass to Linux to tell it to ignore certain parts of RAM that might be defective?  What would the suitable memory ranges be for a Rock64 board?