[Jan 14] KDE Neon (20190113-1500) - Pinebook1080P / Pinebook |[Jan 14] Q4OS (2.7-r1) - Pinebook1080P / Pinebook | [Dec 07] DietPi(v6.18) - Pinebook / Manjaro KDE (preview3) / Manjaro LXQT (preview3) - Pinebook |[Dec 06] Armbian Debian Stretch (5.67) / Armbian Ubuntu 18.04 Bionic Desktop (5.67) - RockPro64 |[Dec 05] DietPi(v6.18) - 1080P Pinebook

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  Are the Pine64 Acrylic Open Enclosures Stackable?
Posted by: abhinava - 01-02-2019, 01:47 PM - Forum: Enclosures - Replies (1)

I was wondering if it's possible to stack the acrylic enclosures (https://www.pine64.org/?product=pine64-a...-enclosure) to hold multiple Pine A64s.

From what I see, this might be possible? I suppose I can use the bottom piece repeatedly to mount the individual boards and just use one single top piece at the very top?

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Question Pinebook Spares - Screen question
Posted by: soupbowl - 01-02-2019, 09:21 AM - Forum: Hardware and Accessories - Replies (3)

Hi all. In the store there's an out-of-stock listing for a spare screen for both Pinebooks.

https://www.pine64.org/?product=pinebook...-in-camera

My questions are:

  • Will this be re-stocked with 1080p Pinebook screens?
  • Will the 1080p screens work on the original (1366x768) release of Pinebooks?

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Smile Adding a new kernel module
Posted by: a1w.ca - 01-02-2019, 04:52 AM - Forum: Linux - Replies (1)

I needed the ds1307 real-time clock kernel module, and decided to write a set of instructions on how to do add it (or any other module).

Hopefully this can be helpful for others:

Kernel module compilation.md

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  Hopes for Pine64 dashed
Posted by: S265 - 01-02-2019, 02:21 AM - Forum: Archlinux - No Replies

Hi all. My recent attempts to find a new use case for the Pine64 have been dashed on my particular hardware. I keep coming up against road blocks.
A recent attempt to Install and run Asterisk on Armbian Stable proved problematic. As posted on the Pine-Armbian sub-forum, I found a Call Trace in the kernel and
had to question its suitability for this task. Now, with a new install of Archlinux with kernel (4.20.0-2-ARCH) I find that problems with the Pine64 persist. Not sure where to go from here. The Pine64 worked fine for Android 6,7 as a media box. Your thoughts ..


......snip

[ 7994.007884] watchdog: BUG: soft lockup - CPU#3 stuck for 21s! [swapper/3:0]
[ 7994.014835] Modules linked in: snd_soc_hdmi_codec rc_cec dw_hdmi_i2s_audio dw_hdmi_cec hid_logitech_hidpp realtek sun8i_drm_hdmi dw_hdmi cec dwmac_sun8i stmmac_platform snd_soc_simple_card stmmac rc_core snd_soc_simple_card_utils mdio_mux hid_logitech_dj axp20x_pek joydev sun4i_drm sun4i_frontend sunxi_wdt sun4i_tcon sun8i_tcon_top sun8i_mixer drm_kms_helper drm drm_panel_orientation_quirks syscopyarea sysfillrect sysimgblt fb_sys_fops nvmem_sunxi_sid
[ 7994.054768] CPU: 3 PID: 0 Comm: swapper/3 Tainted: G             L    4.20.0-2-ARCH #1
[ 7994.062670] Hardware name: Pine64+ (DT)
[ 7994.066501] pstate: 60000005 (nZCv daif -PAN -UAO)
[ 7994.071288] pc : arch_cpu_idle+0x34/0x1b8
[ 7994.075293] lr : arch_cpu_idle+0x30/0x1b8
[ 7994.079295] sp : ffff000009b5bf00
[ 7994.082603] x29: ffff000009b5bf00 x28: 0000000000000000
[ 7994.087908] x27: 0000000000000000 x26: ffff8000775f6c00
[ 7994.093213] x25: 0000000000000000 x24: ffff0000098297b0
[ 7994.098518] x23: ffff00000981a5b8 x22: ffff0000098296c8
[ 7994.103823] x21: ffff000009829780 x20: 0000000000000008
[ 7994.109128] x19: ffff00000980e018 x18: 0000000000000000
[ 7994.114432] x17: 0000000000000000 x16: 0000000000000000
[ 7994.119737] x15: 0000000000000000 x14: 0000000000000000
[ 7994.125041] x13: 0000000000000000 x12: 0000000000000000
[ 7994.130345] x11: 0000000000000000 x10: 00000000000009a0
[ 7994.135649] x9 : ffff000009b5be80 x8 : ffff8000775f7600
[ 7994.140954] x7 : 0000000000000364 x6 : ffff00000dcbbcc0
[ 7994.146259] x5 : ffff800079fc0870 x4 : 00008000707aa000
[ 7994.151565] x3 : 4000000000000000 x2 : 0000000000000000
[ 7994.156870] x1 : ffff00000980e018 x0 : ffff000009b5bf00
[ 7994.162173] Call trace:
[ 7994.164618]  arch_cpu_idle+0x34/0x1b8
[ 7994.168278]  do_idle+0x210/0x288
[ 7994.171504]  cpu_startup_entry+0x2c/0x30
[ 7994.175424]  secondary_start_kernel+0x158/0x168
[ 8004.010819] rcu: INFO: rcu_sched detected stalls on CPUs/tasks:
[ 8004.016754] rcu:     3-...!: (0 ticks this GP) idle=c18/0/0x0 softirq=12922/12922 fqs=448
[ 8004.024743] rcu:     (detected by 1, t=72924 jiffies, g=20185, q=45839)
[ 8004.031092] Task dump for CPU 0:
[ 8004.034316] kworker/0:1H    R    0   359      2 0x00000028
[ 8004.039811] Workqueue: kblockd mmc_blk_mq_complete_work
[ 8004.045031] Call trace:
[ 8004.047479]  __switch_to+0x74/0x98
[ 8004.050881]  __schedule+0x288/0x8e8
[ 8004.054365]  schedule+0x30/0x88
[ 8004.057505]  schedule_timeout+0x2dc/0x420
[ 8004.061510]  wait_for_common+0x1c0/0x228
[ 8004.065427]  wait_for_completion+0x28/0x38
[ 8004.069521]  mmc_wait_for_req_done+0x30/0x170
[ 8004.073871]  mmc_wait_for_req+0xb0/0xf0

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  no neon?
Posted by: ab1jx - 01-01-2019, 10:14 PM - Forum: Linux - Replies (5)

The Rock64 doesn't do Neon?  That's a shock. I was trying to build cpuminer https://github.com/pooler/cpuminer

I have it built and running on 2 or 3 Rpi 3's then I turned to the Rock64.  I get the obnoxious message that the compiler cannot create executables, which can mean anything, there was just some error compiling a test program.

This doesn't work on my Rock64 (does on Pis)
./configure CFLAGS="-O3 -mfpu=neon"

If I drop out the neon part so it's just
./configure CFLAGS="-O3"

Then it works.  But you get just compiled C, not the ARM assembly language that Pooler wrote.  So it's slower than a Pi.  I get 0.97 khash/s instead of 1.32 or so.  (Per thread)

If I do cat /proc/cpuinfo that mentions neon on a Pi, not on a Rock64.

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  Is it Sopine, SOPINE, SOPine or SoPine?
Posted by: Pine - 01-01-2019, 05:51 PM - Forum: General Discussion on PINE A64-LTS / SOPINE - Replies (2)

I've seen it written each way. For instance, this category is "SOPINE" and the schematics say "SOPINE", but the Armbian welcome message displays "SoPine". The modules themselves say "SOPine". So is it Sopine, SOPINE, SOPine or SoPine?

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  Individual SOPINE Power On After Shutdown?
Posted by: Pine - 01-01-2019, 05:31 PM - Forum: Clusterboard - No Replies

On the clusterboard v2.2 the reset button won't restart shutdown SOPINE modules - they stay off with a dim PL7 green light. Any suggestions to restart individual SOPINEs? 

I'm leaning toward shorting the VCC and GND on the jumper pins beside each SOPINE. I could rig each set of jumpers with a toggle switch. Any suggestions on the best way to do this without harming my SOPINEs?

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  Asterisk Phone Software
Posted by: S265 - 01-01-2019, 04:11 PM - Forum: Archlinux - Replies (1)

Hi all. Archlinux is up and running on the Pine64. Yay has been installed - and in turn used to install the Asterisk phone application.
Can anyone comment in why it will not start? ... please refer to attachment. Any helpful advice on using the new Archlinux also appreciated.



Attached Files Thumbnail(s)
   
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  Assembling the premium aluminum case
Posted by: mlefevre - 01-01-2019, 02:22 PM - Forum: Hardware and Accessories - Replies (5)

I just purchased another Rock64 to build another NAS using OMV and I decided to get the premium aluminum case this time.  It arrived with no instructions and I have a couple of questions:

1) The kit includes 2 pieces of blue thermal tape and a little packet of thermal compound.  Am I supposed to use all three (stacked) in the assembly?

2) There is a little acrylic light pipe that looks like it should go in a hole near the white and red LEDs but it is too big.  Do I just need to drill the hole in the case out a little?

Thanks for any help from those who've gone before me.

Marc

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  10 bit HEVC support on Rock64?
Posted by: Bowser - 01-01-2019, 07:19 AM - Forum: General Discussion on ROCK64 - Replies (3)

Does the Rock64 support 10 bit HEVC 1080p and 4K content?

I've heard that LibreELEC for Rock64 does support it, but it's in alpha and seemingly not very reliable. The other option is ayufan's ATV build, but I'm not sure if HEVC 10 bit is supported on this. 

Will I be able to play HEVC 10 bit content on ayufan's ATV build? Also, what is the extent of HDR support on it? I currently only have a 1080p TV but plan to upgrade to a 4K HDR TV in the near future.

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