06-23-2020, 04:27 PM
General question about building Xash on PbP; I'm on Debian Bullseye 64, when I build with:
"cmake -DHL_SDK_PATH=../hlsdk/ -DXASH_VGUI=no -DXASH_NANOGL=yes -DXASH_GLES=yes .."
i get:
-- Target architecture: unknown
CMake Error at CMakeLists.txt:105 (message):
You're building 64 bit Xash3D! Note that there is almost no games compiled
for 64-bit. Please, set CMake to build for 32 system. If you still want
64bit build, pass -DXASH_64BIT=1 to CMake
If I add DXASH_64BIT=1 it builds for 64, but then at the next step the hlsdk-xash3d appears to build for 32 bit.
Are you building for 32 or 64 bit? Are you building on arm 32 or 64?
"cmake -DHL_SDK_PATH=../hlsdk/ -DXASH_VGUI=no -DXASH_NANOGL=yes -DXASH_GLES=yes .."
i get:
-- Target architecture: unknown
CMake Error at CMakeLists.txt:105 (message):
You're building 64 bit Xash3D! Note that there is almost no games compiled
for 64-bit. Please, set CMake to build for 32 system. If you still want
64bit build, pass -DXASH_64BIT=1 to CMake
If I add DXASH_64BIT=1 it builds for 64, but then at the next step the hlsdk-xash3d appears to build for 32 bit.
Are you building for 32 or 64 bit? Are you building on arm 32 or 64?