Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native)
Minetest got fixed last week!  A few days after Manjaro 20.04 came out which seems to have much better kernel/Panfrost integration which was good for the GL aspect of it.

The issue with Minetest was that LuaJIT has a 47 bit limitation on specific pointer.  Kudos to the Minetest developer (sfan5) that developed the work around.

I find it runs better under GL and not GLES.  I've had everything from 48 FPS down to 3 FPS.   Most of the time it's around 15-20.  Given it seems to bounce around a lot, it's hard to test different settings.

You will need to disable the levelDB build option.   It uses a library that causes a segfault.   Stick with SQLite or PostgreSQL.

Happy mining!
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RE: Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native) - by Tim-oh - 04-15-2020, 02:30 PM

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