Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native)
#5
I tried compiling GZDoom but the version of OpenGL isn't supported by the hardware. There is the official fork of the older codebase LZDoom which does work.

EDuke32 has an error when I try to compile the latest source code. "Invalid Operands".
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RE: Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native) - by AukonDK - 01-07-2020, 08:15 AM

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