Diablo con Pinebook Pro
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11-22-2019, 01:15 AM
This is awesome, I wasn't even aware this project was in the works.
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11-22-2019, 03:31 PM
Could you shed some light on your setup for us please? I'm trying to compile devilutionX on the default stretch image that the Pinbook Prod shipped with + cmake 3.16. Either getting errors compiling at the network components of devilutionX or if I disable them during build an invalid pointer error during launch. I feel like I might be missing something, but don't know where to start without finding out how you got it working on yours.
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11-25-2019, 07:00 PM
(11-22-2019, 03:31 PM)hikaricore Wrote: Could you shed some light on your setup for us please? I'm trying to compile devilutionX on the default stretch image that the Pinbook Prod shipped with + cmake 3.16. Either getting errors compiling at the network components of devilutionX or if I disable them during build an invalid pointer error during launch. I feel like I might be missing something, but don't know where to start without finding out how you got it working on yours. .... or a .deb file ? ![]()
A tutorial would be appreciated, I'm trying to make this work on my PBP too and I'm also having issues, though I haven't tried to compile yet, I'm just trying to make the binary they provide in their latest release work, it seems there's something wrong with the SDL libraries.
I made a thread where I explained what I attempted, here's the link to it: https://forum.pine64.org/showthread.php?tid=8649 |
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