10-06-2020, 12:59 PM
(10-06-2020, 06:48 AM)astr0baby Wrote:(10-04-2020, 03:00 AM)rustynkoal Wrote: I'm starting to look for ways to run the game Braid, by Jonathan Blow, on a PBP. However this game "comes with a 32-bit binary only" (https://www.gog.com/game/braid), and running such binaries on an aarch64 machine doesn't seem easy (see for instance https://unix.stackexchange.com/questions/557730).
Does anyone have any idea ?
Its always good to check on the current index of open source clones of popular games @ https://osgameclones.com/
(Again its not 100% up2date and there are some projects that are not indexed and are open source )
If sources are available there is a good chance the code will compile on the aarch64 (PBP) and run.
Sometimes the code needs small adjustments and is fairly easy to patch .. but sometimes it is hard and a lot of effort needs to be done to port
it to a new arch(aarch64)
As for Braid - it looks there are no sources available (I did search a little but could not find any reference) so it will be only possible to play this game
via some x86/Android emulator on the PBP I guess. (Please correct me if Im wrong)
Braid is an XNA game right ?
So maybe it can work with the FNA implementation on aarch64 : https://magazine.odroid.com/article/play...-platform/