Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native)
I'm starting to look for ways to run the game Braid, by Jonathan Blow, on a PBP. However this game "comes with a 32-bit binary only" (https://www.gog.com/game/braid), and running such binaries on an aarch64 machine doesn't seem easy (see for instance https://unix.stackexchange.com/questions/557730).

Does anyone have any idea ?
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RE: Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native) - by rustynkoal - 10-04-2020, 03:00 AM

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