Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native)
(07-14-2020, 12:18 PM)mangofett Wrote: I got 0ad to run by installing the Manjaro flatpak and enabling GLSL in the settings (crashed without it for whatever reason), as well as turning down as many settings as I could. Unfortunately, it runs at 10-12 FPS. Wonder if OC'ing the GPU an extra 150Mhz will help Smile But I think I'll just wait for a userspace utility to change clocks. Recompiling the kernel to get an extra 2 FPS doesn't sound that fun (to me)
Im afraid 0ad needs a good GPU to be playable - but still good to see that is it runnable ! I will try to build it from source again on Ubuntu 20.04 aarch64 (last time I tried on Manjaro it did not build)
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RE: Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native) - by astr0baby - 07-14-2020, 02:11 PM

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