Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native)
@astr0baby I'm attempting to recreate the steps you took to build OpenMW on a PBP. I'm thus trying to compile mygui-gl-git, which seemed to be the most appropriate version of MyGUI, after editing the building files to allow for an aarch64 architecture. However after about 45 minutes of seemingly successful compilation of c/cpp libraries, I got an error of the form
Code:
unable to evaluate 'lib/libCommon.so': No such file or directory. ==> ERROR : An error occured in package().     Giving up...
Did you encounter the same type of error and in that case, how did you manage to solve it ? (Sorry if it's a silly question, I've started only recently to fiddle with a PBP)
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RE: Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native) - by rustynkoal - 06-13-2020, 01:16 PM

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