04-03-2020, 02:09 PM
Hey astr0, thanks for the answer, thanks for the clarification, thought this might be something of the kind, it's okay as the game runs smoothly with the software renderer but it'll probably become more problematic for bigger games like jedi knight (haven't tried it yet), xash or open arena if you ever make packages for them, maybe changing the build process is the easiest solution, I don't know much about this yet ^^ anyhow thanks again
Also, I'll try to build cores for RetroArch in the coming days, I feel like some crucial cores are missing in the AUR (mostly paralleln64, FBNeo and maybe MAME) if I'm successful, I'll post the process here...
Also, I'll try to build cores for RetroArch in the coming days, I feel like some crucial cores are missing in the AUR (mostly paralleln64, FBNeo and maybe MAME) if I'm successful, I'll post the process here...