Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native)
#74
(03-23-2020, 09:33 AM)Idaho Wrote: Hey guys, I see that GZDoom and AlephOne have been successfully compiled but there are no howtos for those, I tried following the instructions on the GZDoom wiki and I got stuck because it says I have no zmusic lib but I have found no way of installing it, also, found no instructions for AlephOne... What can I do??

Although modern GZDoom does work, performance isn't great, so you'll want to use an older version.

LZDoom is a fork of GZDoom which has the old OpenGL 2 renderer, which is much faster.

You can download the latest source from https://github.com/drfrag666/gzdoom/archive/3.85.tar.gz.

Compilation can be done through the standard CMake steps:

Code:
mkdir build
cd build
cmake ..
make -j6
sudo make install

LZDoom has the music system built in, so you won't need to install zmusic separately.
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Messages In This Thread
RE: Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native) - by icecream95 - 03-23-2020, 03:36 PM

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