02-21-2020, 03:22 PM
(02-21-2020, 02:45 PM)brzegorz Wrote: I've used the OpenMW fork of OSG and default bullet from repository. It seems that OSG might be responsible for the white textures. I also have the colours issue(sky and dunmer skin is most visible). I think there's something in the console about system lacking hardware-accelerated conversion between some...format?Color spaces?
Well the colors are a little trippy I agree, not really sure what is causing it. I had issues compiling it against the native bullet (manjaro) therefore I chose the version listed in the requirements on the OpenMW project page. I will re-produce the build steps and upload them to my blog later this weekend.