Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native)
#52
(01-25-2020, 06:14 PM)branon Wrote: Interesting. On aarch64 (pinebook) I get the same error about sodium

Code:
[branon@pbp bin]$ cmake -DBINARY_RELEASE=ON -DDEBUG=OFF ..
CMake Error at /usr/share/cmake-3.16/Modules/FindPackageHandleStandardArgs.cmake:146 (message):
 Could NOT find sodium (missing: sodium_LIBRARY_RELEASE
 sodium_LIBRARY_DEBUG) (found version "1.0.18")
Call Stack (most recent call first):
 /usr/share/cmake-3.16/Modules/FindPackageHandleStandardArgs.cmake:393 (_FPHSA_FAILURE_MESSAGE)
 CMake/Findsodium.cmake:224 (find_package_handle_standard_args)
 CMakeLists.txt:117 (find_package)


-- Configuring incomplete, errors occurred!
See also "/home/branon/git/devilutionX/bin/CMakeFiles/CMakeOutput.log".
See also "/home/branon/git/devilutionX/bin/CMakeFiles/CMakeError.log".

however on amd64 (void linux), this solves the issue for me and i am able to compile successfully:

Code:
[branon@netherworld bin]$ cmake -DBINARY_RELEASE=ON -DDEBUG=OFF ..
-- Found SDL2_mixer: /usr/lib/libSDL2_mixer.so  
-- Configuring done
-- Generating done
-- Build files have been written to: /home/branon/git/devilutionx/bin

Edit: by commenting out the references to libsodium in https://github.com/diasurgical/devilutio...eLists.txt I was able to get the software to compile in aarch64

obtaining some game data now to see if it works

indeed it does. i can even create a multiplayer game and connect to myself on localhost

I guess I need to update my howto for Diablo2 Smile   When I compiled it I cannot recall I had to do this on Manjaro aarch64 ...
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Messages In This Thread
RE: Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native) - by astr0baby - 01-26-2020, 03:54 AM

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