Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native)
#44
(01-19-2020, 06:16 AM)astr0baby Wrote: quakespasm-0.93.2  works perfectly with Manjaro + Panfrost
I have made a video of a few games performance here

https://www.youtube.com/watch?v=UMVd4t2ya6c

A couple of months ago it was pretty bad, but there seems to be a lot less flickering now, at least for quakespasm and darkplaces.

(01-19-2020, 06:05 AM)Luke Wrote:
(01-19-2020, 01:38 AM)icecream95 Wrote: If you prefer high resolutions and being able to look up and down, LZDoom is easy to compile and works with both Panfrost and the blob driver via gl4es.

https://github.com/drfrag666/gzdoom/archive/3.84.tar.gz

I did get chcolate DOOM working Smile But I'll try this too.

Note that LZDoom defaults to software rendering, so you'll want to go to "Change rendering output" in the settings to enable hardware acceleration, then restart.

Also note that when setting the resolution ("Set video mode" in the options), you need to filter by aspect ratio to be able to see all the resolution options.
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RE: Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native) - by icecream95 - 01-19-2020, 03:40 PM

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