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  64bit Docker
Posted by: UnixOutlaw - 06-01-2016, 10:34 PM - Forum: Linux on Pine A64(+) - Replies (4)

This is really what I bought 2 x 2GB Pine64+ boards for :

https://github.com/apritzel/pine64

https://github.com/umiddelb/z2d/tree/master/pine64

I've decided that NOTHING provided by anyone at Pine is going to be of any use.  So gonna build my own use above guides.

I might put the Pine touchpanel on my BananaPI (unfortunately it doesn't have a touch interface connector on the board), shame because what I was hoping was to have a dedicated 64 bit ARM / RISC docker machine, and one that I could run Debian and some X server with touch-panel that I could easily switch to Console only mode...

Not having Bluetooth is a really PITA - but I'll live with that DISFUNCTIONAL aspect of the Pine "stock" WiFi/BT module - and wire in USB keyb/mouse combo - or just use UART and SSH.


  Broken standoff on acrylic case
Posted by: RonRN18 - 06-01-2016, 08:58 PM - Forum: Enclosures - Replies (4)

I just received my backer kit that came with the open acrylic case. One of the four standoffs or supports for the board was broken off, leaving a divet in the acrylic. I'm not really sold on this particular case, I would prefer a completely enclosed case obscuring the board from vision, but this is what was offered in my kit. I know many people like to show off their "creations" but I'm a bit more humble and prefer the black box of mystery. I'm not sure if there is any broken item replacements in a Kickstarter project, nor am I wanting this as my "forever" case for my device. Any ideas or advice? 

BTW, I haven't actually installed the OS on my device... just putting it together at this time but should be attempting that in the next hour or so.

[Image: AcrylicCase.jpg]


  LCD driver
Posted by: Glychee - 06-01-2016, 03:39 PM - Forum: LCD and Touch Panel - Replies (8)

Dear Tllim ,
Can we have the LCD driver binary or source code?
I want to use my 7 inch panel with remix OS.
What good is a LCD panel you can't use to prototype with? I don't want to be android dependant.

Thanks,
Glychee


  Question about video acceleration
Posted by: BringItOn - 06-01-2016, 03:00 PM - Forum: Linux on Pine A64(+) - Replies (10)

Hi,

maybe it has been explained many times in this forum, but I can not find it. Could someone explain to me why the video acceleration for kodi and similar software does not work on the current builds? Is it an issue of graphic drivers? What is the deal here. It is really hard to find condensed, good information about issues concerning the pine64 at the moment.


  Sound through AUX and not HDMI
Posted by: simonsp - 06-01-2016, 02:28 PM - Forum: Android on Pine A64(+) - Replies (6)

Hi,

I have my Pine connected to the tv through HDMI and the sound system through AUX, but the sound goes to the tv and not the sound system.
Is it possible to change this setting(?) or in any other way direct the sound to the sound system and the image to the tv?
If so, how do I do this?

Thanks


  No Ethernet Connectivity (2GB)
Posted by: Rumen - 06-01-2016, 02:22 PM - Forum: Remix OS - Replies (1)

Hey there, I'm using the the A64+ 2GB board and I've installed the 04/15 remix os listed on the wiki. I'm able to use wifi through the stock module however when an ethernet cable is plugged in I can't get any connectivity. It does not seem to get it's IP settings from the router at all, even when trying to configure it manually I am unable to connect to anything or ping the Pine's ethernet interface. I've heard that this might possibly be something to do with the Gigabit interface.

Has anyone had any similar problems and fixed them?

Is there a way to set the interface to FastEthernet (100mbps) within Remix OS?

EDIT: Found the bug report for the issue.

Still can't seem to find a way to change the interface to 100mbps within the operating system


Quote:Gigabit Ethernet Issues
  • Reported By: moondarkx at pine64.pro
  • Reported On: April 26th 2016 - 10:59am EDT
  • Pine 64 Model: Pine A64+ 2 GB
  • Operating System: Beta 1
  • Equipment Involved: Network
Gigabit ethernet on Pine A64+ 2GB is not working using Remix OS or Android, it detects IP but has no communication. Tried several other combinations of gigabit switches and connections (for instance, directly connecting to a computer). Using a 100mbps switch seems to solve the case, however some routers do not have the option to use 100mbps instead of gigabit (for instance, airport extreme/express). Also, some bakers brought the more expensive boards for projects that need gigabit ethernet and android/remix os system. Gigabit seems to work just fine in Linux.


Total Reports: 2
View full report here www.pine64.pro


  Can anyone confirm bluetooth?
Posted by: Rumen - 06-01-2016, 07:18 AM - Forum: Remix OS - Replies (8)

Can anyone confirm that the stock Bluetooth module is functioning with Remix Os?


  Status of Bluetooth in Android Lolipop
Posted by: Rumen - 06-01-2016, 07:10 AM - Forum: Android on Pine A64(+) - Replies (7)

Does the stock bluetooth module currently work under android? I've heard some conflicting statements around and I just wanted to clear it up for sure.


Music Getting analog audio/sound to work (headphones socket) on debian
Posted by: pfeerick - 06-01-2016, 03:15 AM - Forum: Debian - Replies (7)

Hi,

I've finally started playing with my Pine64+ board, and have been able to get both ubuntu and debian systems up and running thanks to the great work by longsleep and lenny. I am setting up a headless system which will probably be a lightweight webserver / database server for sensors and a few other bits and pieces... not 100% sure yet. However, in the meantime, since I have it sat on my desk atm, I thought it would be fun to hook it up to some internet radio, and let it do that for a while... but how do I get the audio to work? I don't have anything plugged into the HDMI, so can't use that for audio. And nothing seems to be coming out of the headphones jack, although mplayer seems to be playing fine, bar an error about the output device!!!

I started with the Debian Base (3.10.65 BSP) image, and applied the Debian Base (3.10.65 BSP) rootfs (although I suspect I didn't actually need too! Rolleyes ) from pine64.pro. I then updated uboot and the kernel with the included scripts. I setup my wireless connection, and ditched the eithernet cord. I changed the built-in user, and have SSH working. So everything else seems to be working so far. I noticed there was a mplayer-play script, but didn't even let mplayer run - mplayer stops due to no hardware device (e.g.  /usr/local/sbin/mplayer-play.sh http://80.237.154.83:8120), whereas a simple mplayer http://80.237.154.83:8120 at least comes back with errors. Does anyone have any thoughts what I should do... is there something else I need to install or configure, or is this one of those "it doesn't work yet" bits? I came across another thread, but it didn't have any useful information anymore as links seem to have changed... I tried installing the alsa-tools alsa-utils libsound2 etc but that didn't send to help... I haven't tried adding pulseaudio yet.

Thanks in advance,
Pete


Code:
Connecting to server 80.237.154.83[80.237.154.83]: 8120...
Name   : Radio Landsberg International from Germany: Inter-cultural & multi-lingual
Genre  : International
Website: http://www.radiolandsberg.international
Public : yes
Bitrate: 128kbit/s
Cache size set to 320 KiB
Cache fill:  0.00% (0 bytes)
Detected file format: Audio only
Selected audio codec: MPEG 1.0/2.0/2.5 layers I, II, III [mpg123]
AUDIO: 44100 Hz, 2 ch, s16le, 128.0 kbit/9.07% (ratio: 16000->176400)
AO: [pulse] Init failed: Connection refused
[AO_ALSA] alsa-lib: confmisc.c:768:(parse_card) cannot find card '0'
[AO_ALSA] alsa-lib: conf.c:4259:(_snd_config_evaluate) function snd_func_card_driver returned error: No
 file or directory
[AO_ALSA] alsa-lib: confmisc.c:392:(snd_func_concat) error evaluating strings
[AO_ALSA] alsa-lib: conf.c:4259:(_snd_config_evaluate) function snd_func_concat returned error: No such
 or directory
[AO_ALSA] alsa-lib: confmisc.c:1251:(snd_func_refer) error evaluating name
[AO_ALSA] alsa-lib: conf.c:4259:(_snd_config_evaluate) function snd_func_refer returned error: No such f
or directory
[AO_ALSA] alsa-lib: conf.c:4738:(snd_config_expand) Evaluate error: No such file or directory
[AO_ALSA] alsa-lib: pcm.c:2239:(snd_pcm_open_noupdate) Unknown PCM default
[AO_ALSA] Playback open error: No such file or directory
[AO OSS] audio_setup: Can't open audio device /dev/dsp: No such file or directory
Cannot connect to server socket err = No such file or directory
Cannot connect to server request channel
jack server is not running or cannot be started
[JACK] cannot open server
[AO SDL] Samplerate: 44100Hz Channels: Stereo Format s16le
[AO_ALSA] alsa-lib: confmisc.c:768:(parse_card) cannot find card '0'
[AO_ALSA] alsa-lib: conf.c:4259:(_snd_config_evaluate) function snd_func_card_driver returned error: No
 file or directory
[AO_ALSA] alsa-lib: confmisc.c:392:(snd_func_concat) error evaluating strings
[AO_ALSA] alsa-lib: conf.c:4259:(_snd_config_evaluate) function snd_func_concat returned error: No such
 or directory
[AO_ALSA] alsa-lib: confmisc.c:1251:(snd_func_refer) error evaluating name
[AO_ALSA] alsa-lib: conf.c:4259:(_snd_config_evaluate) function snd_func_refer returned error: No such f
or directory
[AO_ALSA] alsa-lib: conf.c:4738:(snd_config_expand) Evaluate error: No such file or directory
[AO_ALSA] alsa-lib: pcm.c:2239:(snd_pcm_open_noupdate) Unknown PCM default
[AO SDL] Unable to open audio: No available audio device
AO: [null] 44100Hz 2ch s16le (2 bytes per sample)
Video: no video
Starting playback...
A:   2.2 (02.1) of -0.0 (unknown)  0.7% 35%
ICY Info: StreamTitle='Dick Charlesworth _ His City Gents - That_s When I_ll Come Back To You';StreamUrl
tp://www.radiolandsberg.international';
A:  41.2 (41.2) of -0.0 (unknown)  0.6% 45%

Just some further information...

I added pulseaudio, and it got rid of the error, but didn't seem to be able to configure it (had no idea what I was doing though either!!).

I plugged my computer monitor which has HDMI audio output option, rebooted the pine and tried mplayer again... and it worked, but was clicking. I seemed to remember that that exact issue was the bug report I linked above, so I thought I'd just remove pulseaudio and try without it. Another reboot, and HDMI audio does indeed work, but for the steam I'm using as a test, it only plays the intro file, and then mp3123 gives up... whereas if I play from a SSH terminal with no HDMI audio, it get error messages, but at least it seems to continue onto playing the current track....


Lightbulb We Need a Pine64 School Please!
Posted by: MashaT22 - 06-01-2016, 01:44 AM - Forum: Getting Started - Replies (4)

Idea time!  Wink  I don't know whether the Pine64 team will see this, but it seems like there are many people who have purchased Pine64 as their first dev board -- myself included! Just from web browsing, I see that dev boards from various brands can be very different in specs, capabilities, etc. It makes it pretty overwhelming for a new person to try to pick up and learn, especially when Pine64 is so brand new and there are few resources out there for beginners. Much of the Internet talk about Pine64 tends to be at the expert level. So us new folk are pretty much left to our own devices (no pun intended Big Grin )! If we weren't interested in learning how to use Pine, we wouldn't have gotten it for ourselves. By reading the questions on here on the forum and elsewhere, it's clear that us new-folk need a single resource geared towards adults and kids who have zero experience with dev boards.

That said, I'm wondering if the team and/or any expert souls, might be interested in creating a website that's dedicated to teaching new adults and kids how to use Pine64. I'd love to see modules geared toward getting started, what can potentially be done with Pine64, showing us what the various parts (ie: wires, modules, sensors, adapters, etc.) are meant to do, and then get into teaching us how to accomplish various Pine64 projects (including what materials/parts are needed). Once you get past the basic, you could gear lessons and projects to various interests like coding, making, gaming, etc. and organize them like lesson plans with videos photos, and pictures to guide us through. I

I'm thinking this should be one website dubbed The Pine64 Classroom, The Pine64 Project, Pine64EDU, Pine64 University, etc. I'd love to see the Pine team officially take this on as a project since they've said they are really into education and want to see Pine used in schools, but it'd be neat if someone with extra time on their hands wanted to do something like this unofficially too (or help the team get it done)!

I'm pretty certain there would be interest, not just from individuals like me, but also parents, teachers (from K-12 and university level), curious teens, etc. And with the right educational support for beginners, Pine would likely sell even more boards . . . after all, I haven't seen any such resource made by any of the other major players (ie: RasPi) . . . and even if the major players do have such a thing, that's all the more reason for Pine to create such a resource too!

I hope this can happen and ASAP!! I'd love to hear whether any other newbies would find a Pine64 school of sorts useful! (And btw, courses could theoretically be designed for all skill levels!) Free access would be nice (I bet Pine could even ask companies to help sponsor such an endeavor) so that everyone at any age would have access, but it would be worth it even if I had to pay a small one-time fee. Or maybe it could be free to educators, kids, etc. I'm sure that could all be sorted out. I just really think this is important to getting new people interested in learning to use Pine straight from experts who made it and know how to use it best!

 . . . . . thoughts anyone?!