04-05-2022, 06:59 AM
Conducted glmark2 tests using the AltLinux system and the regular-workstation-arm image.
When using the default 5.16 kernel, the result is modest, only 25.
But after simply replacing only the 5.17 kernel with files from the latest version of Armbian, the result is 225, very good for the initial launch without optimization.
When using the default 5.16 kernel, the result is modest, only 25.
But after simply replacing only the 5.17 kernel with files from the latest version of Armbian, the result is 225, very good for the initial launch without optimization.
Code:
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glmark2 2021.02
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OpenGL Information
GL_VENDOR: Panfrost
GL_RENDERER: Mali-G52 r1 (Panfrost)
GL_VERSION: 3.1 Mesa 22.0.1
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[build] use-vbo=false: FPS: 211 FrameTime: 4.739 ms
[build] use-vbo=true: FPS: 234 FrameTime: 4.274 ms
[texture] texture-filter=nearest: FPS: 371 FrameTime: 2.695 ms
[texture] texture-filter=linear: FPS: 374 FrameTime: 2.674 ms
[texture] texture-filter=mipmap: FPS: 371 FrameTime: 2.695 ms
[shading] shading=gouraud: FPS: 189 FrameTime: 5.291 ms
[shading] shading=blinn-phong-inf: FPS: 190 FrameTime: 5.263 ms
[shading] shading=phong: FPS: 184 FrameTime: 5.435 ms
[shading] shading=cel: FPS: 185 FrameTime: 5.405 ms
[bump] bump-render=high-poly: FPS: 78 FrameTime: 12.821 ms
[bump] bump-render=normals: FPS: 396 FrameTime: 2.525 ms
[bump] bump-render=height: FPS: 378 FrameTime: 2.646 ms
[effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 291 FrameTime: 3.436 ms
[effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 159 FrameTime: 6.289 ms
[pulsar] light=false:quads=5:texture=false: FPS: 348 FrameTime: 2.874 ms
[desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 143 FrameTime: 6.993 ms
[desktop] effect=shadow:windows=4: FPS: 223 FrameTime: 4.484 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 75 FrameTime: 13.333 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 75 FrameTime: 13.333 ms
[buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 74 FrameTime: 13.514 ms
[ideas] speed=duration: FPS: 157 FrameTime: 6.369 ms
[jellyfish] <default>: FPS: 203 FrameTime: 4.926 ms
[terrain] <default>: FPS: 23 FrameTime: 43.478 ms
[shadow] <default>: FPS: 146 FrameTime: 6.849 ms
[refract] <default>: FPS: 26 FrameTime: 38.462 ms
[conditionals] fragment-steps=0:vertex-steps=0: FPS: 292 FrameTime: 3.425 ms
[conditionals] fragment-steps=5:vertex-steps=0: FPS: 292 FrameTime: 3.425 ms
[conditionals] fragment-steps=0:vertex-steps=5: FPS: 294 FrameTime: 3.401 ms
[function] fragment-complexity=low:fragment-steps=5: FPS: 297 FrameTime: 3.367 ms
[function] fragment-complexity=medium:fragment-steps=5: FPS: 292 FrameTime: 3.425 ms
[loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 295 FrameTime: 3.390 ms
[loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 293 FrameTime: 3.413 ms
[loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 290 FrameTime: 3.448 ms
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glmark2 Score: 225
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