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| Couple questions about the ayufan releases |
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Posted by: Mrfixit2001 - 12-20-2017, 08:27 AM - Forum: Linux on Rock64
- Replies (3)
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Recently performed a dist-upgrade to the newest stretch 0.6.3 release from yesterday and happy to report successful HDMI output I just have two lingering questions...
1- I started with an earlier ayufan release, and I notice each release is accompanied with downloadable Debian packages on github, such as linux-headers, Linux-firmware, Linux-libc... are all of these included in each release of the stretch image by default and will they be auto updated with the dist-upgrade, or should I be manually downloading and installing these?
2 - Does this build support reading boot settings from a custom /boot/config.txt? It's not there by default, and I'm not sure that the settings I'm putting in that file I created are having any effect, so I wanted to check if they are supposed to be getting applied or if there's somewhere else I should be changing HDMI settings and other boot configurations.
Thanks in advance for any replies, and thanks ayufan for the awesome work.
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| Unable to change resolution and poor performance |
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Posted by: MaWalla - 12-19-2017, 06:56 AM - Forum: Linux on PINE A64-LTS / SOPINE
- Replies (3)
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Hello Community,
I've already opened a Thread, concerning my issues with the Rock64, however there are similar issues with my Pine A64-LTS aswell. Altough I've used the bsp-Kernel variants, everything is laggy and choppy, even though I expected at least the xenial MATE build to work properly. The intended use is inside a self-made Tablet and while this could bring up the conlusion, that I want it to have Android, I don’t. My preferred choice is Linux, even better if I could use GNOME 3 on it (also my touch screen wasnt supported by Android and it was slow for whatever reason aswell.). Like in my Rock64 Thread, GNOME 3 showed llvmpipe as graphics device (backchecking with the system-monitor confirmed that it was software rendering) so that was unusable. I really love this board for the fact, that it has battery support and decent perfomance on paper, that I couldn’t see in real life yet, so how can I improve this. Also a problem that is just as big, is the fact that I can’t change resolution propery. Most images provide 1080p. What I need for this screen is 1024x600. Trying to change that in the config file always resulted in black screen/weird distortion, same with 720p. Only Armbian provided an usable 720p config. I hope for help from you guys to at least finallize this project from the software side.
Greetings, Max
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| trouble with video playback |
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Posted by: MaWalla - 12-19-2017, 05:55 AM - Forum: General Discussion on ROCK64
- Replies (8)
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Hello community,
I've recently got my Rock64 (4GB). For now however, I'm rather disappointed.
I already tried out several Debian and Ubuntu images, hoping to get proper video performance out of it, so far all of them only gave me disappointment and frustration.
First of all, the Rock64's intended use is for both a lightweight server (apache, sftp) and as Addon to make my TV smart(Netflix, YouTube, web surfing in general, emulators for SNES etc.). I know that the TV part can be done by Android, but the server part can't. Also I prefer a direct Linux over Android. I'm wondering how I even get such bad performance (as example, YouTube was insanely choppy in the xenial MATE build, but it all felt somewhat sluggish anyway and Debian Jessie with GNOME3 on top was pure horror), considering that I've read about good support from the hardware vendors site. Both examples I've just mentionened made use of software rendering rather than hardware rendering(YouTube in both Chromium and Firefox pushed the CPU to 100%, the test of GNOME3 showed me llvmpipe as graphics device rather than any actual GPU and a look at the CPU usage caused by gnome-shell confirmed that it was software rendering) and that's where I wonder if there is a way to fix this. I mean if there is proper support for all of this on Android (which I'll probably test just for fun) and the hardware devs are (at least if I’ve read that correctly) open to provide their divers for Linux aswell, why can’t I then get proper h264 and openGL ES support (later at least for GNOME3, but interestingly enough, GLXGears on the other hand ran with 60FPS but looked choppy on display). I have similar issues for my Pine A64-LTS aswell, but that belongs into a different thread.
I really hope for support/information, as I bought this board with good expectations in the great hardware on paper and just hope it’s some software stuff I’m doing wrong. If there are questions remaining, I’d love to answer them.
Greetings, Max
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| Root Android TV |
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Posted by: totalgaara - 12-18-2017, 03:48 PM - Forum: General Discussion on ROCK64
- Replies (6)
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Hi, i received my Rock64 and i installed Android TV, it's work very fine but the google play, is unfairly empty because the "rock64" is not recognized by Google. My goal is to edit the build.prop to make it look like an Nvidia Shield TV so many applications will be available and the rock64 can be used to its full potential
But there is a problem, how can i root it, I was able to access the Recovery with ADB and my goal was to install the zip archive supersu but the SD card can not be found (the system is installed on the EMMC), likewise in Android TV, if I go in the storage options I can read "The SD card was ejected safely" while I did not ask to do this.
Do you have an idea to counter this problem?
(I already tried app like Kingroot, doesn't work at all)
Thank you
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| No audio on left channel for headphone jack |
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Posted by: antonagestam - 12-18-2017, 10:37 AM - Forum: Armbian
- Replies (6)
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I've been trying to debug this all afternoon, for some reason there is no audio on the left channel on the headphone jack. Plugging the headphones in to my screen and listening to the audio through the hdmi output works fine. I've tried a bunch of different things, including uninstalling Pulseaudio (had to flash the OS on the SD card to restore it) that haven't worked.
Do you have any ideas? Is it possible that this is a hardware issue?
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| swap SPI_CLK_M2 and SPI_CSN0_M2 |
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Posted by: dontpostalot - 12-18-2017, 10:25 AM - Forum: Linux on Rock64
- Replies (15)
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Hi
I finally managed to get SPI going, all the signals seem to be there but I see my clock signal (SPI_CLK_M2, pin23 on PI2 header) where the chip select (SPI_CSN0_M2, pin24 on PI2 header) should be and vice versa.
How to swap these around?
Also, is it possible to stop/start driving these pins at runtime? How?
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