12-08-2020, 09:59 AM
Hey guys I've gotten zandronum compiled on the pinebook pro under Debian (arch will work as well, just look at the deps for arch on the Pinephone and tab pages!). I've put this in the games compilation as well...but maybe sticky this so others can find it too?
Merry Crimbas guys Enjoy the present of demon slaying!
Code:
Building Zandronum 3.1
Install packages necessary to perform build:
sudo apt-get install build-essential zlib1g-dev libsdl1.2-dev libjpeg-dev \
nasm tar libbz2-dev libgtk2.0-dev cmake mercurial libfluidsynth-dev libgl1-mesa-dev \
libssl-dev
sudo apt install libglew-dev
Install cMake GUI: sudo apt install cmake-curses-gui
Make working directory mkdir $HOME/zandronum && cd zandronum
Clone the repo:
git clone https://github.com/ptitSeb/zandronum
Create and cd to the build directory where files will be output:
mkdir build && cd build
run ccmake ..
press "c" to configure
set NO_ASM to ON
set NO_FMOD to ON
press "t" to enable advanced mode
go to CFLAGS and set -mcpu=native
press "c" again to configure again
press "g" to generate makefile and exit
type make -j4 to build
done! just make sure you point it to your DOOM Wad files and it should be ok.
# DOOM2.wad and other game files should be in ~/.config/zandronum/
Merry Crimbas guys Enjoy the present of demon slaying!