I am a friend of pragmatic solutions, so here is a very simple one to handle current and future fixes required on Pine64 without having to provide packaging.
So there is now a script which can be run on any Pine64 (Linux) any time, multiple times. The script will fix whatever needs fixing. Thus the script is called "pine64_fix_whatever.sh". The idea is that whenever some issue comes up, a solution can be added to this script, run it again and be good.
Fixes (in the order as they have been added):
- Pulseaudio stuttering by disable timer-based audio scheduling
The script is part of my platform-scripts at https://github.com/longsleep/build-pine6...rm-scripts.
You can simply run it like this on all Linux images (as root):
And reboot afterwards.
So there is now a script which can be run on any Pine64 (Linux) any time, multiple times. The script will fix whatever needs fixing. Thus the script is called "pine64_fix_whatever.sh". The idea is that whenever some issue comes up, a solution can be added to this script, run it again and be good.
Fixes (in the order as they have been added):
- Pulseaudio stuttering by disable timer-based audio scheduling
The script is part of my platform-scripts at https://github.com/longsleep/build-pine6...rm-scripts.
You can simply run it like this on all Linux images (as root):
Code:
bash <(curl -s https://raw.githubusercontent.com/longsleep/build-pine64-image/master/simpleimage/platform-scripts/pine64_fix_whatever.sh)
And reboot afterwards.