Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native)
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I've used the OpenMW fork of OSG and default bullet from repository. It seems that OSG might be responsible for the white textures. I also have the colours issue(sky and dunmer skin is most visible). I think there's something in the console about system lacking hardware-accelerated conversion between some...format?Color spaces?
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RE: Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native) - by brzegorz - 02-21-2020, 02:45 PM

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