Debian Stretch and Kodi Krypton on Rock64
#18
(10-08-2017, 04:58 PM)Kwiboo Wrote:
(10-08-2017, 04:24 PM)stuartiannaylor Wrote: Kodi is running efficiently on linux as it isn't.

Xserver or linux desktop is of no interest to me, but running Kodi efficiently on linux very much is, and the most optimized and efficient way of doing just that is using pure DRM/KMS and bypassing any windowing system such as xserver/wayland exactly like we do with Kodi on LibreELEC linux.

You should be able to build Kodi/mpv/ffmpeg/mpp with the same patches and build flags we use with LibreELEC on any of the other images and run it very efficient when xserver/wayland is stopped.
All libmali libs provided by Rockchip for ROCK64 implements the EGL_KHR_platform_gbm extension and should work with our DRM/KMS Kodi/mpv patches. You will also need the patched libmali include files for proper EGL/GLES build support, see https://github.com/rockchip-linux/libmali/pull/15.

If you are looking for running Kodi on xserver and being caped by the GPU it should be possible using the armsoc driver and some patches from https://github.com/omegamoon/LibreELEC.t...its/master

Hi,

I would like to build Kodi / mpv / ffmped / mpp on my Debian Stretch Rock64.
I'm learning how to use Automake, Cmake, etc. 
I'm still not familiar with that but i think it's ok to build : 
- mpp from https://github.com/rockchip-linux/mpp. No error after make install.
- ffmpeg from https://github.com/Kwiboo/FFmpeg/tree/rockchip-krypton 

But i'm not sure that is what you meant ?
Could you explain how to apply the patches and build flags from LibreElec ? I guess it's from here ? https://github.com/Kwiboo/LibreELEC.tv/t...s/Rockchip
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Messages In This Thread
RE: Debian Stretch and Kodi Krypton on Rock64 - by Florent - 11-21-2017, 07:34 AM

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