11-30-2023, 09:44 AM
I meant "CPU usage", of course, not "CPU acceleration". But you answered that already.
Which needed API is not supported by FFmpeg?
You can easily install a desktop with Wayland on Debian. Not via dietpi-software, but the APT packages are all there, and some desktops even use Wayland by default. Have a look here: https://wiki.debian.org/Wayland
But I am not sure whether this really makes a difference. Wayland is probably less overhead, but I bet best still is direct DRM from console, if HW acceleration is missing.
You can see the last edit of the linked wiki page via "View history", just like on Wikipedia. The last change was recently, but about RK3588, and there is no guarantee that all info is up-to-date only because there has been a commit recently. The only thing we can take from it is that the chip generally supports accelerated video decoding for relevant codes, and that H.264 acceleration "should" be there, kernel and software-wise (which does not say that the actually used builds or players do).
Could you share some links about the HW acceleration development for RK3566/Mali G52? I would be open to apply some kernel patches, when they are not too intrusive (hence require not too much maintenance). But for the software/player side, patches/custom builds is outside of scope/time I can afford for this.
Which needed API is not supported by FFmpeg?
You can easily install a desktop with Wayland on Debian. Not via dietpi-software, but the APT packages are all there, and some desktops even use Wayland by default. Have a look here: https://wiki.debian.org/Wayland
But I am not sure whether this really makes a difference. Wayland is probably less overhead, but I bet best still is direct DRM from console, if HW acceleration is missing.
You can see the last edit of the linked wiki page via "View history", just like on Wikipedia. The last change was recently, but about RK3588, and there is no guarantee that all info is up-to-date only because there has been a commit recently. The only thing we can take from it is that the chip generally supports accelerated video decoding for relevant codes, and that H.264 acceleration "should" be there, kernel and software-wise (which does not say that the actually used builds or players do).
Could you share some links about the HW acceleration development for RK3566/Mali G52? I would be open to apply some kernel patches, when they are not too intrusive (hence require not too much maintenance). But for the software/player side, patches/custom builds is outside of scope/time I can afford for this.