09-09-2023, 05:02 AM 
		
	
	
		So framebuffer is kinda decoded, I have to pass the fb pointers up to Zig to get it to work, since I am not sure how LVGL is accessing them yet, seems to be via a driver?  Ideally I want to allocate the fb on the Zig side and have LVGL access that directly.  Anyway, all good fun still.  I also want to clean up my dev environment and have a test with new Zig  
	
	
	
	
	
 
	

