09-09-2023, 05:02 AM
So framebuffer is kinda decoded, I have to pass the fb pointers up to Zig to get it to work, since I am not sure how LVGL is accessing them yet, seems to be via a driver? Ideally I want to allocate the fb on the Zig side and have LVGL access that directly. Anyway, all good fun still. I also want to clean up my dev environment and have a test with new Zig