07-19-2023, 02:37 AM
(This post was last modified: 07-19-2023, 04:16 AM by WhiteHexagon.)
yeah the networking looks like another binary blob fun and games.
I was waiting for the pinetab2 wifi dust to settle before doing another order, although I think it would still mean 2 separate orders. Maybe when the EU store has more bits I look into that option. I saw one project with two connectors and a switch, but I dont need more challenges
btw yesterday I was messing around with LVGL. A couple interesting discoveries:
Fonts: am I limited to 1 font at a time? only changing the default seems to work. I followed your post, and I see them being linked into my binary, but using them doesnt seem to override the default.
Colors: There is a mysterious difference between the canvas2d and PP, possibly just the red and blue reversed. It was late so I investigate more today, I thought it was RGBA, but I saw nuttx 32 bit color mode might be different, but that wouldnt explain the canvas2d, unless there is a byte order change on the memory blit into the screen buffer.
oh and just a minor point, I noticed the phone is a bit taller than we have been using 1440 vs 1280, since I was trying to add an extra debug area at the bottom
I was waiting for the pinetab2 wifi dust to settle before doing another order, although I think it would still mean 2 separate orders. Maybe when the EU store has more bits I look into that option. I saw one project with two connectors and a switch, but I dont need more challenges
btw yesterday I was messing around with LVGL. A couple interesting discoveries:
Fonts: am I limited to 1 font at a time? only changing the default seems to work. I followed your post, and I see them being linked into my binary, but using them doesnt seem to override the default.
Colors: There is a mysterious difference between the canvas2d and PP, possibly just the red and blue reversed. It was late so I investigate more today, I thought it was RGBA, but I saw nuttx 32 bit color mode might be different, but that wouldnt explain the canvas2d, unless there is a byte order change on the memory blit into the screen buffer.
oh and just a minor point, I noticed the phone is a bit taller than we have been using 1440 vs 1280, since I was trying to add an extra debug area at the bottom