When the PineNote was announced I immediately started dreaming of what a UI could look like.
In my understanding the use case of the PineNote is so different from the PinePhone that the current GUI initiatives for mobile aren't applicable even if they could be made to work with the hardware. Instead I think the main focus should be reducing input latency as much as humanly possible. One way to do this is to not use gray scale as it (as I've understood it) requires multiple screen updates. Watching similar proprietary products flicker their way through the UI is not what I wish for this device. One alternative to grayscale is using dithering, and I think the screen has enough resolution to make this look good.
To give an example of what this could look like I sketched together two mockups of what a home screen and a note app could look like. They are both in the right resolution and uses only black and white. I've here used the Floyd–Steinberg dithering algorithm.
In my understanding the use case of the PineNote is so different from the PinePhone that the current GUI initiatives for mobile aren't applicable even if they could be made to work with the hardware. Instead I think the main focus should be reducing input latency as much as humanly possible. One way to do this is to not use gray scale as it (as I've understood it) requires multiple screen updates. Watching similar proprietary products flicker their way through the UI is not what I wish for this device. One alternative to grayscale is using dithering, and I think the screen has enough resolution to make this look good.
To give an example of what this could look like I sketched together two mockups of what a home screen and a note app could look like. They are both in the right resolution and uses only black and white. I've here used the Floyd–Steinberg dithering algorithm.
![[Image: home-floyd.png]](https://fileshare.iconstudio.se/home-floyd.png)
![[Image: notes-floyd.png]](https://fileshare.iconstudio.se/notes-floyd.png)