Zandronum 3.1 on PinebookPro
Hey guys I've gotten zandronum compiled on the pinebook pro under Debian (arch will work as well, just look at the deps for arch on the Pinephone and tab pages!).  I've put this in the games compilation as well...but maybe sticky this so others can find it too?

Building Zandronum 3.1

Install packages necessary to perform build:

sudo apt-get install build-essential zlib1g-dev libsdl1.2-dev libjpeg-dev \
nasm tar libbz2-dev libgtk2.0-dev cmake mercurial libfluidsynth-dev libgl1-mesa-dev \

sudo apt install libglew-dev

Install cMake GUI: sudo apt install cmake-curses-gui

Make working directory mkdir $HOME/zandronum && cd zandronum

Clone the repo:

git clone

Create and cd to the build directory where files will be output:

mkdir build && cd build

run ccmake ..

press "c" to configure

set NO_ASM to ON

set NO_FMOD to ON

press "t" to enable advanced mode

go to CFLAGS and set -mcpu=native

press "c" again to configure again

press "g" to generate makefile and exit

type make -j4 to build

done!  just make sure you point it to your DOOM Wad files and it should be ok.

# DOOM2.wad and other game files should be in ~/.config/zandronum/

Merry Crimbas guys Big Grin  Enjoy the present of demon slaying!

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