07-16-2023, 09:17 AM
Altlinux Simplylinux + AMD
[root@host-12 ~]# lspci
00:00.0 PCI bridge: PLDA XpressRich-AXI Ref Design (rev 02)
01:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Cedar [Radeon HD 5000/6000/7350/8350 Series]
=======================================================
glmark2 2021.12
=======================================================
OpenGL Information
GL_VENDOR: Mesa
GL_RENDERER: AMD CEDAR (DRM 2.50.0 / 5.15.0-sf-un-alt4.0.sdk3.1.5, LLVM 15.0.7)
GL_VERSION: 4.5 (Compatibility Profile) Mesa 23.1.3
=======================================================
[build] use-vbo=false: FPS: 345 FrameTime: 2.899 ms
[build] use-vbo=true: FPS: 856 FrameTime: 1.168 ms
[texture] texture-filter=nearest: FPS: 757 FrameTime: 1.321 ms
[texture] texture-filter=linear: FPS: 749 FrameTime: 1.335 ms
[texture] texture-filter=mipmap: FPS: 784 FrameTime: 1.276 ms
[shading] shading=gouraud: FPS: 705 FrameTime: 1.418 ms
[shading] shading=blinn-phong-inf: FPS: 706 FrameTime: 1.416 ms
[shading] shading=phong: FPS: 680 FrameTime: 1.471 ms
[shading] shading=cel: FPS: 681 FrameTime: 1.468 ms
[bump] bump-render=high-poly: FPS: 519 FrameTime: 1.927 ms
[bump] bump-render=normals: FPS: 849 FrameTime: 1.178 ms
[bump] bump-render=height: FPS: 837 FrameTime: 1.195 ms
[effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 657 FrameTime: 1.522 ms
[effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 462 FrameTime: 2.165 ms
[pulsar] light=false:quads=5:texture=false: FPS: 782 FrameTime: 1.279 ms
[desktop] blur-radius=5:effect=blur:passes=1eparable=true:windows=4: FPS: 313 FrameTime: 3.195 ms
[desktop] effect=shadow:windows=4: FPS: 414 FrameTime: 2.415 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 43 FrameTime: 23.256 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 83 FrameTime: 12.048 ms
[buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 59 FrameTime: 16.949 ms
[ideas] speed=duration: FPS: 280 FrameTime: 3.571 ms
[jellyfish] <default>: FPS: 407 FrameTime: 2.457 ms
[terrain] <default>: FPS: 54 FrameTime: 18.519 ms
[shadow] <default>: FPS: 319 FrameTime: 3.135 ms
[refract] <default>: FPS: 58 FrameTime: 17.241 ms
[conditionals] fragment-steps=0:vertex-steps=0: FPS: 867 FrameTime: 1.153 ms
[conditionals] fragment-steps=5:vertex-steps=0: FPS: 759 FrameTime: 1.318 ms
[conditionals] fragment-steps=0:vertex-steps=5: FPS: 861 FrameTime: 1.161 ms
[function] fragment-complexity=low:fragment-steps=5: FPS: 838 FrameTime: 1.193 ms
[function] fragment-complexity=medium:fragment-steps=5: FPS: 632 FrameTime: 1.582 ms
[loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 826 FrameTime: 1.211 ms
[loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 827 FrameTime: 1.209 ms
[loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 478 FrameTime: 2.092 ms
=======================================================
glmark2 Score: 560
=======================================================
[root@host-12 ~]# lspci
00:00.0 PCI bridge: PLDA XpressRich-AXI Ref Design (rev 02)
01:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Cedar [Radeon HD 5000/6000/7350/8350 Series]
=======================================================
glmark2 2021.12
=======================================================
OpenGL Information
GL_VENDOR: Mesa
GL_RENDERER: AMD CEDAR (DRM 2.50.0 / 5.15.0-sf-un-alt4.0.sdk3.1.5, LLVM 15.0.7)
GL_VERSION: 4.5 (Compatibility Profile) Mesa 23.1.3
=======================================================
[build] use-vbo=false: FPS: 345 FrameTime: 2.899 ms
[build] use-vbo=true: FPS: 856 FrameTime: 1.168 ms
[texture] texture-filter=nearest: FPS: 757 FrameTime: 1.321 ms
[texture] texture-filter=linear: FPS: 749 FrameTime: 1.335 ms
[texture] texture-filter=mipmap: FPS: 784 FrameTime: 1.276 ms
[shading] shading=gouraud: FPS: 705 FrameTime: 1.418 ms
[shading] shading=blinn-phong-inf: FPS: 706 FrameTime: 1.416 ms
[shading] shading=phong: FPS: 680 FrameTime: 1.471 ms
[shading] shading=cel: FPS: 681 FrameTime: 1.468 ms
[bump] bump-render=high-poly: FPS: 519 FrameTime: 1.927 ms
[bump] bump-render=normals: FPS: 849 FrameTime: 1.178 ms
[bump] bump-render=height: FPS: 837 FrameTime: 1.195 ms
[effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 657 FrameTime: 1.522 ms
[effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 462 FrameTime: 2.165 ms
[pulsar] light=false:quads=5:texture=false: FPS: 782 FrameTime: 1.279 ms
[desktop] blur-radius=5:effect=blur:passes=1eparable=true:windows=4: FPS: 313 FrameTime: 3.195 ms
[desktop] effect=shadow:windows=4: FPS: 414 FrameTime: 2.415 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 43 FrameTime: 23.256 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 83 FrameTime: 12.048 ms
[buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 59 FrameTime: 16.949 ms
[ideas] speed=duration: FPS: 280 FrameTime: 3.571 ms
[jellyfish] <default>: FPS: 407 FrameTime: 2.457 ms
[terrain] <default>: FPS: 54 FrameTime: 18.519 ms
[shadow] <default>: FPS: 319 FrameTime: 3.135 ms
[refract] <default>: FPS: 58 FrameTime: 17.241 ms
[conditionals] fragment-steps=0:vertex-steps=0: FPS: 867 FrameTime: 1.153 ms
[conditionals] fragment-steps=5:vertex-steps=0: FPS: 759 FrameTime: 1.318 ms
[conditionals] fragment-steps=0:vertex-steps=5: FPS: 861 FrameTime: 1.161 ms
[function] fragment-complexity=low:fragment-steps=5: FPS: 838 FrameTime: 1.193 ms
[function] fragment-complexity=medium:fragment-steps=5: FPS: 632 FrameTime: 1.582 ms
[loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 826 FrameTime: 1.211 ms
[loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 827 FrameTime: 1.209 ms
[loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 478 FrameTime: 2.092 ms
=======================================================
glmark2 Score: 560
=======================================================