07-30-2020, 11:48 PM
(07-30-2020, 04:46 AM)icecream95 Wrote: The rendering issues happen because some shaders fail register allocation, causing a vertex shader to emit garbage values. This is something that is fixable in Panfrost.Good to have an expert chime in! Though I am surprised to hear it is fixable in Panfrost. Regardless, looking forward to it (one day)
Although WebRender doesn't work yet, the OpenGL compositor can also make things a lot smoother. To enable it, go into about:config and set layers.acceleration.force-enabled to true.