(07-30-2020, 04:46 AM)icecream95 Wrote: The rendering issues happen because some shaders fail register allocation, causing a vertex shader to emit garbage values. This is something that is fixable in Panfrost.
Although WebRender doesn't work yet, the OpenGL compositor can also make things a lot smoother. To enable it, go into about:config and set layers.acceleration.force-enabled to true.
It is fast with this setting. Thanks.