07-26-2017, 04:10 AM
Hello,
I'm about to buy a ROCK64 package mostly for development on AArch64.
I'm mostly developing emulators and game-related stuff, so I am concerned about the current status and implementation of X11 acceleration.
As I can see it's working in RetroArch / Mupen64 Plus which is a positive thing.
How is the current X11 3D acceleration implemented ?
Is it Linux X11 driver ?
Is it based on fbdev ?
Is it based on Android library + libhybris ?
Thanks !
I'm about to buy a ROCK64 package mostly for development on AArch64.
I'm mostly developing emulators and game-related stuff, so I am concerned about the current status and implementation of X11 acceleration.
As I can see it's working in RetroArch / Mupen64 Plus which is a positive thing.
How is the current X11 3D acceleration implemented ?
Is it Linux X11 driver ?
Is it based on fbdev ?
Is it based on Android library + libhybris ?
Thanks !