07-05-2024, 01:05 PM
(07-03-2024, 09:15 PM)Kevin Kofler Wrote: Well, OpenGL hardware acceleration is supported by the PinePhone. Video hardware acceleration is to some extent in some applications. But LIBGL_ALWAYS_SOFTWARE only turns off OpenGL hardware acceleration and does not touch video hardware acceleration at all. If that fixes your problem, you are running into a bug in the OpenGL driver (or in the application, e.g., it might assume an optional OpenGL extension to always be available), not a hardware limitation.
It looks like the PinePhone only supports OpenGL ES 2.0 like mentioned here:
https://forum.pine64.org/showthread.php?tid=16710
And when forcing totem to use hardware acceleration with "GDK_GL=gles", there is an error saying it requires OpenGL ES 3.0:
https://salsa.debian.org/Mobian-team/dev...ote_504360