05-24-2016, 07:25 AM
(05-23-2016, 06:33 AM)adamw Wrote: I'm using longsleep's latest kernel (as of 5/22), and wondering how I can check if SDL and/or SFML are using the GPU.
I'm drawing three 300x300 sprites, and rotating 2 of them.
Most probably SDL/SFML aren't built with OpenGLES (not OpenGL) support so no GPU acceleration anyway. But since you're happy being told you have to wait for some mythical binaries for 2D support it's useless to proceed.