10-24-2021, 09:30 PM
As far as software development goes, the original Pinephone has disadvantages; the biggest shortcut app devs like these days is to make a website, wrap it in a bloated web browser wrapper like electron, and call it an app. Devs are going to do that either way, its easy/convenient. These are a mixed to mostly rough bag on the Pinephone currently, but if the Linux Browser experience can get optimized to Android levels on the Pinephone, then I think you have nothing to worry about, mostly...
What excites me most about the Pinephone Pro is that it can use newer 3d graphics APIs (Vulkan specifically). That it can use Vulkan instead of the ancient OpenGLES2.0 opens so many doors for modern 3d graphics and games getting ported to it.
On the other hand, the most important software like phosh and Plasma Mobile, and hardware drivers are only going to get better as they evolve. Ultimately, I'm not getting the Pinephone Pro myself because the Pinephone is powerful enough for me. Once software finally goes from "beta" to "consumer ready", I bet most people will feel the same, especially for the price tag .
What excites me most about the Pinephone Pro is that it can use newer 3d graphics APIs (Vulkan specifically). That it can use Vulkan instead of the ancient OpenGLES2.0 opens so many doors for modern 3d graphics and games getting ported to it.
On the other hand, the most important software like phosh and Plasma Mobile, and hardware drivers are only going to get better as they evolve. Ultimately, I'm not getting the Pinephone Pro myself because the Pinephone is powerful enough for me. Once software finally goes from "beta" to "consumer ready", I bet most people will feel the same, especially for the price tag .