01-22-2021, 04:45 AM
(This post was last modified: 01-22-2021, 11:24 AM by andystratton.)
So I charged my Pine Time on Saturday, updated Infinitime (using nRF and OTA) to 0.8.3 (which I validated) then 0.10.0 (which I didn't) and then sometime yesterday the battery ran out.
I put it on charge - and the green 'PINE TIME' screen comes up (after a brief bit of random static).
The PINE TIME screen just stays on until the battery dies again (I haven't fully charged it, since it could take a long time to run out of battery).
If I press the button, or long press (10 seconds+), nothing happens.
UPDATE - now with the charger on, it is blank screen - no static, no PINETIME, and button doesn't do anything. This acts completely dead.
Any advice please.
Note: I'm trying to do this without disconnecting the battery - though since I've run the battery to switch off - it shouldn't be different (should it?). I'd like to be able to develop without having to have the back falling off all the time - I'd really like to glue the back on...
Thank you in advance
Andy
Update again - left off charge for a while - when put on charge, reverted to original hanging behaviour - static - PINE TIME then hang.
I put it on charge - and the green 'PINE TIME' screen comes up (after a brief bit of random static).
The PINE TIME screen just stays on until the battery dies again (I haven't fully charged it, since it could take a long time to run out of battery).
If I press the button, or long press (10 seconds+), nothing happens.
UPDATE - now with the charger on, it is blank screen - no static, no PINETIME, and button doesn't do anything. This acts completely dead.
Any advice please.
Note: I'm trying to do this without disconnecting the battery - though since I've run the battery to switch off - it shouldn't be different (should it?). I'd like to be able to develop without having to have the back falling off all the time - I'd really like to glue the back on...
Thank you in advance
Andy
Update again - left off charge for a while - when put on charge, reverted to original hanging behaviour - static - PINE TIME then hang.