09-22-2024, 07:48 AM
Hi,
I just bought PineTime and started working on my own watch face.
I managed to compile and run LVGL simulator for Mac with M3 (https://docs.lvgl.io/7.11/get-started/pc-simulator.html)
I tested my watch face with the LVGL simulator and it works as I would like it to work. Next step is to try to get my watch face running on the InfiniSim simulator.
I managed to compile the InfiniSim simulator on Mac but it won't start. These are the error messages I get when trying to run the compiled simulator on mac.
Has anyone managed to run the InfiniSim simulator on mac? Any ideas what's going on? I know I might be able to build InfiniTime project itself and upload my new code on my device but I'd feel much more safe if I can verify that the code runs on the simulator first.
I just bought PineTime and started working on my own watch face.
I managed to compile and run LVGL simulator for Mac with M3 (https://docs.lvgl.io/7.11/get-started/pc-simulator.html)
I tested my watch face with the LVGL simulator and it works as I would like it to work. Next step is to try to get my watch face running on the InfiniSim simulator.
I managed to compile the InfiniSim simulator on Mac but it won't start. These are the error messages I get when trying to run the compiled simulator on mac.
Has anyone managed to run the InfiniSim simulator on mac? Any ideas what's going on? I know I might be able to build InfiniTime project itself and upload my new code on my device but I'd feel much more safe if I can verify that the code runs on the simulator first.
Code:
initial free_size = 40360
info: systemtask task started!
info: Last reset reason : Reset pin
info: [SpiNorFlash] Manufacturer : 0, Memory type : 0, memory density : 0
info: [SpiNorFlash] Wakeup
info: DISABLE
info: displayapp task started!
info: DISABLE
*** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'nextEventMatchingMask should only be called from the Main Thread!'
*** First throw call stack:
(
0 CoreFoundation 0x0000000186420540 __exceptionPreprocess + 176
1 libobjc.A.dylib 0x0000000185f11eb4 objc_exception_throw + 60
2 AppKit 0x000000018a37487c -[NSApplication(NSEventRouting) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 3164
3 SDL2 0x000000010502d76c SDL2 + 87916
4 SDL2 0x000000010502da08 SDL2 + 88584
5 SDL2 0x00000001050aca00 SDL_DYNAPI_entry + 218324
6 SDL2 0x00000001050acb30 SDL_DYNAPI_entry + 218628
7 infinisim 0x0000000104706af8 sdl_event_handler + 44
8 infinisim 0x00000001046dd328 lv_task_exec + 96
9 infinisim 0x00000001046dd0a0 lv_task_handler + 536
10 infinisim 0x00000001046944c8 _ZN8Pinetime12Applications10DisplayApp7RefreshEv + 328
11 infinisim 0x000000010469433c _ZN8Pinetime12Applications10DisplayApp7ProcessEPv + 88
12 infinisim 0x000000010470b8bc _Z20sdl_function_wrapperPv + 44
13 SDL2 0x0000000105037e80 SDL2 + 130688
14 SDL2 0x000000010503aef8 SDL2 + 143096
15 libsystem_pthread.dylib 0x00000001862ce034 _pthread_start + 136
16 libsystem_pthread.dylib 0x00000001862c8e3c thread_start + 8
)
libc++abi: terminating due to uncaught exception of type NSException
zsh: abort ./infinisim