Frame Buffer GUI - Proof of Concept
#2
This is very interesting, have you done any testing yet?
What are the good points? what are the bad ones? how big are the applications? How easy is it to develop? and so on...
For example in the case of my simple test application the ram used is about 35mb that for my opinion is not a lot (but it's also true that it does almost nothing).


I have a doubt, but if you write directly in the framebuffer, is there or not the management of a window? Because if there is not in practice you write on top of everything, you could not even use the integrated keyboard.
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Frame Buffer GUI - Proof of Concept - by mouffa - 07-24-2021, 05:38 AM
RE: Frame Buffer GUI - Proof of Concept - by vinnie - 08-08-2021, 10:56 PM

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