(06-04-2018, 10:05 PM)Z80 Wrote: Ok, here's a couple real world examples.
Nico, who did an excellent youtube review did video encoding, and blender rendering, BOTH of which peg the CPU at 100% with loads equivalent to my openssl speed -mus lti 4 example above. Only way Nico could get the Rock64 to stay cool under those loads was with active fan cooling.
For another really trivial example, I am a linux geek from way back, and like to tinker with the old school xwindows freebies like the OpenGL 3D screen savers.
Yes, if you are running it at max frequency and 100% duty cycle style workloads... then only someone with rocks in their head would think it doesn't need a heatsink AND active cooling to keep the frequency up and to prevent it from cooking eggs... my question was more of how many times is that the norm? Or is it the abnormal? I'll only start worrying when people start suggesting we need a standard x86 style heatsink and fan on the rock64 (don't laugh, it has been done). But more importantly, why not flying toasters?
(06-04-2018, 10:05 PM)Z80 Wrote: I know the question is a bit off topic for this thread, but does anyone know of ANY Desktop image that supports OpenGL on the Rock64 ???
Try asking Luke, he's interested in retro gaming, so is more likely to know if there is any decent support.