01-30-2018, 11:36 AM
(01-30-2018, 11:11 AM)Luke Wrote:Quote:Just one emu, and a single board computer for all your childhood memories.
Why not just use Retroarch ? it has (almost) all the cores you'd want.
As for PCSX2 and Dolphin (pretty sure there isn't a Xbox one, is there?) - only the RockPro64 will be viable. But some games (e.g. Soul Calibur 2) also stutter on the shield which is more powerful. Honestly, why not just use a X86 PC for those emulators?
Personally, I am much more interested in PSX and N64 as well as 8-32bit consoles. And yes, N64 is inherently more difficult to emulate than PSX, but some games - such as Mariokart64 - should work fine on stock resolution on the Mali400.
You just made a great point-array in my projects point.
Quote:As for PCSX2 and Dolphin (pretty sure there isn't a Xbox one, is there?) - only the RockPro64 will be viable.This was one of the reasons why I was asking for the big board with 4GB of RAM that way we have headroom, and can work our way down by optimizing the emulator.
Quote:But some games (e.g. Soul Calibur 2) also stutter on the shield which is more powerful. Honestly, why not just use a X86 PC for those emulators?Again another great point seeing as we will have challenges in things like SIMD etc.
However; the pay off is well worth it when your having a thing the size of your wallet run most of the games (including 3D-Acel games) from your childhood. Another thing is power efficiency, and getting rid of mechanical operations like DVD/CD Drives, and Mechanical hard drives which die quickly (DVD/CD drives are more or less for replacing your existing game consoles for this one device instead of 9+ devices)
Which brings us to our closure.
Quote:Personally, I am much more interested in PSX and N64 as well as 8-32bit consoles. And yes, N64 is inherently more difficult to emulate than PSX, but some games - such as Mariokart64 - should work fine on stock resolution on the Mali400.I'm a huge fan of the N64, and PS1 too. When I tried Donkey Kong and vividly remembering that yellow/gold looking cartridge I instantly went back in time (but sprite issues.) Another area you touched on is that you have all of these different systems to choose from, and with the way I'd like to implement game-pad/layout support it would be a good competitor.
~ Beard