02-20-2024, 04:34 PM
(12-01-2023, 04:57 PM)Der Geist der Maschine Wrote:(11-30-2023, 07:39 PM)terinterpret Wrote: While gigapixels per second (gpix/s) is a useful metric for measuring a GPU's pixel processing capability, it may not directly correlate to the performance of rendering 2D graphics or texture quads. Factors like scene complexity, shader effects, memory bandwidth, and efficiency in handling texture operations also impact 2D graphics rendering. Therefore, it's important to consider other benchmarks and factors specific to 2D graphics when evaluating GPU performance.
We see here from time to time pretty meaningless replies. Above was the tip of the ice-berg. I created a chat-gtp account and entered OPs query and little surprise, its answer was quite similar:
Hmm.
Good to know.