06-06-2022, 01:43 PM
June 6, 2022
I originally didn't have Blender on PBP, then I did, then it didn't work with new OS updates, then I fixed that, now it doesn't work with new OpenGL3.3.
PineBook Pro 1st edition
Manjaro/Arch
Linux D0 5.7.19-1-MANJARO-ARM #1 SMP Wed Sep 2 20:43:09 +03 2020 aarch64 GNU/Linux
OpenGL 3.3 support (/etc/environment updated with PAN_MESA_DEBUG="gl3")
community/blender-2.7-es2 2.79b.r71421.e045fe53f1b-9
----------------------------------------------------------------------------
Warning: Could not find a matching GPU name. Things may not behave as expected.
Detected OpenGL configuration:
Vendor: Panfrost
Renderer: Mali-T860 (Panfrost)
ERROR (gpu.shader): OVERLAY_shader_armature_shape_425 GeomShader:
|
20 | {
|
| Error: maximum output vertices (2) exceeds GL_MAX_GEOMETRY_OUTPUT_VERTICES
Writing: /tmp/blender.crash.txt
Segmentation fault (core dumped)
---------------------------------------------
Sure, the geometry shader doesn't work properly as described here:
"Note that GL 3.3 support is incomplete and some rendering features do not work yet, notably geometry shaders."
But darn it, it USED TO, up until the latest rolling Arch distro that I upgraded to today
I originally didn't have Blender on PBP, then I did, then it didn't work with new OS updates, then I fixed that, now it doesn't work with new OpenGL3.3.
PineBook Pro 1st edition
Manjaro/Arch
Linux D0 5.7.19-1-MANJARO-ARM #1 SMP Wed Sep 2 20:43:09 +03 2020 aarch64 GNU/Linux
OpenGL 3.3 support (/etc/environment updated with PAN_MESA_DEBUG="gl3")
community/blender-2.7-es2 2.79b.r71421.e045fe53f1b-9
----------------------------------------------------------------------------
Warning: Could not find a matching GPU name. Things may not behave as expected.
Detected OpenGL configuration:
Vendor: Panfrost
Renderer: Mali-T860 (Panfrost)
ERROR (gpu.shader): OVERLAY_shader_armature_shape_425 GeomShader:
|
20 | {
|
| Error: maximum output vertices (2) exceeds GL_MAX_GEOMETRY_OUTPUT_VERTICES
Writing: /tmp/blender.crash.txt
Segmentation fault (core dumped)
---------------------------------------------
Sure, the geometry shader doesn't work properly as described here:
"Note that GL 3.3 support is incomplete and some rendering features do not work yet, notably geometry shaders."
But darn it, it USED TO, up until the latest rolling Arch distro that I upgraded to today