[Panfrost] now support stable OpenGL ES 3.1 - Printable Version +- PINE64 (https://forum.pine64.org) +-- Forum: Pinebook Pro (https://forum.pine64.org/forumdisplay.php?fid=111) +--- Forum: Linux on Pinebook Pro (https://forum.pine64.org/forumdisplay.php?fid=114) +--- Thread: [Panfrost] now support stable OpenGL ES 3.1 (/showthread.php?tid=14164) |
[Panfrost] now support stable OpenGL ES 3.1 - rimaille - 06-10-2021 For those who missed the info : https://www.phoronix.com/scan.php?page=news_item&px=Panfrost-OpenGL-ES-3.1 Quote:OpenGL ES 3.1 most notably adds compute shaders, indirect draw commands, and other additions. Meanwhile OpenGL ES 3.2 is the latest upstream spec for this mobile-focused graphics API. Arm's Midgard 2nd Gen taps out at OpenGL ES 3.1 while Midgard 3rd/4th Gen and Bifrost are ultimately capable of OpenGL ES 3.2 once this open-source driver support has been wired up. |