Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native) - Printable Version +- PINE64 (https://forum.pine64.org) +-- Forum: Pinebook Pro (https://forum.pine64.org/forumdisplay.php?fid=111) +--- Forum: General Discussion on Pinebook Pro (https://forum.pine64.org/forumdisplay.php?fid=112) +--- Thread: Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native) (/showthread.php?tid=8665) |
RE: Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native) - astr0baby - 05-08-2020 (05-08-2020, 02:13 AM)icecream95 Wrote:(04-24-2020, 04:55 AM)Idaho Wrote:(04-24-2020, 03:24 AM)astr0baby Wrote:(04-24-2020, 01:48 AM)Idaho Wrote:Yes, but it runs in a small window really ... not very usable on the 1920x1080 display(04-23-2020, 04:33 PM)astr0baby Wrote: It works just fine, you need to install SDL_net or SDL2_net packages to get the libnet.so.7 library on manjaro Let me try - never fiddled with profiles/rvgl.ini before (05-08-2020, 02:34 PM)astr0baby Wrote:(05-08-2020, 02:13 AM)icecream95 Wrote:(04-24-2020, 04:55 AM)Idaho Wrote:(04-24-2020, 03:24 AM)astr0baby Wrote:(04-24-2020, 01:48 AM)Idaho Wrote: Weird, I have both of them installed and I still get the error Did you manage to run the game?Yes, but it runs in a small window really ... not very usable on the 1920x1080 display So I was having a blonde moment - in the opentyrian menu you can choose different scalar modes - scalar hq4x gives a much better resolution on the Pinebookpro while the game is smooth and playable https://twitter.com/astr0baby/status/1258863055586418691 RE: Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native) - astr0baby - 05-08-2020 Another interesting game that I wanted to check if it works on the Pinebookpro Manjaro 20.4 is the Endless Sky https://github.com/endless-sky/endless-sky However Endless Sky requires OpenGL 3.0 as minimum and Pinebookpro Manjaro 20.4 ships only OpenGL 2.1 with mesa-git There is a patched version that works on the Pinebookpro https://github.com/SolraBizna/endless-sky Make sure you git clone the gl21 branch $ git clone -b gl21 https://github.com/SolraBizna/endless-sky Install some per-requizites mainly the scons package Check their build instructions and follow with Pacman equivalent https://github.com/endless-sky/endless-sky/wiki/BuildInstructions You can check the working screenshot here https://twitter.com/astr0baby/status/1258880946281086982 RE: Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native) - icecream95 - 05-08-2020 (05-08-2020, 04:14 PM)astr0baby Wrote: Another interesting game that I wanted to check if it works on the Pinebookpro Manjaro 20.4 The standard OpenGL 3 version works fine for me: Code: $ MESA_GL_VERSION_OVERRIDE=3.3 MESA_GLSL_VERSION_OVERRIDE=330 ./endless-sky RE: Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native) - astr0baby - 05-09-2020 (05-08-2020, 09:13 PM)icecream95 Wrote:(05-08-2020, 04:14 PM)astr0baby Wrote: Another interesting game that I wanted to check if it works on the Pinebookpro Manjaro 20.4 RE: Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native) - icecream95 - 05-10-2020 (05-09-2020, 03:32 AM)astr0baby Wrote:(05-08-2020, 09:13 PM)icecream95 Wrote: The standard OpenGL 3 version works fine for me:Good to know ! I was not aware you can force older GL versions like this Note that for some programs (for example rvgl and kitty) you will also need to use PAN_MESA_DEBUG=gles3 to enable some driver features. RE: Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native) - Opvolger - 06-04-2020 I have my Pinebook Pro for a week now. To busy with work. But now I had the moment to look at it. So 1ste "problem", no netflix/prime/disney+ (DRM) voor aarch64. But can i game on it? Yes we can. Now reading this post, but I compiled this games my self: https://github.com/Opvolger/readme/blob/master/pinebook_games.md I really like that the laptop is so quiet and the battery lasts more than 8 hours. ARM is the future! I can already take a peek! RE: Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native) - Opvolger - 06-05-2020 I have created libxmp (for aarch64) package. You can now install it trow the package manager https://aur.archlinux.org/packages/libxmp-aarch64-git/ I will create an openarena-git that will work for aarch64 RE: Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native) - Opvolger - 06-05-2020 https://aur.archlinux.org/packages/openarena-git/ <- works with pinebook-pro (aarch64)! RE: Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native) - astr0baby - 06-05-2020 (06-05-2020, 02:07 PM)Opvolger Wrote: https://aur.archlinux.org/packages/openarena-git/ <- works with pinebook-pro (aarch64)! Pine64 community runs occasionaly OpenArena games - check this thread it should have the server info if you would like to play (pinebooks only) RE: Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native) - User 18041 - 06-08-2020 Hi, anyone was able to install https://openage.sft.mx/ on Manjaro? |