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Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native) - Printable Version

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+--- Thread: Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native) (/showthread.php?tid=8665)

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RE: Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native) - astr0baby - 05-08-2020

(05-08-2020, 02:13 AM)icecream95 Wrote:
(04-24-2020, 04:55 AM)Idaho Wrote:
(04-24-2020, 03:24 AM)astr0baby Wrote:
(04-24-2020, 01:48 AM)Idaho Wrote:
(04-23-2020, 04:33 PM)astr0baby Wrote: It works just fine, you need to install SDL_net or SDL2_net packages to get the libnet.so.7 library on manjaro

Weird, I have both of them installed and I still get the error Sad Did you manage to run the game?
Yes, but it runs in a small window really ... not very usable on the 1920x1080 display

erh, too bad, no way to force a higher res? it's a shame this is closed source (probably just to avoid cheating online) would love to build this for the pbpro...

Does changing ScreenWidth and ScreenHeight in profiles/rvgl.ini not work?

Let me try - never fiddled with profiles/rvgl.ini before

(05-08-2020, 02:34 PM)astr0baby Wrote:
(05-08-2020, 02:13 AM)icecream95 Wrote:
(04-24-2020, 04:55 AM)Idaho Wrote:
(04-24-2020, 03:24 AM)astr0baby Wrote:
(04-24-2020, 01:48 AM)Idaho Wrote: Weird, I have both of them installed and I still get the error Sad Did you manage to run the game?
Yes, but it runs in a small window really ... not very usable on the 1920x1080 display

erh, too bad, no way to force a higher res? it's a shame this is closed source (probably just to avoid cheating online) would love to build this for the pbpro...

Does changing ScreenWidth and ScreenHeight in profiles/rvgl.ini not work?

Let me try - never fiddled with profiles/rvgl.ini before

So I was having a blonde moment - in the opentyrian menu you can choose different scalar modes - scalar hq4x gives a much better resolution on the Pinebookpro while the game is smooth and playable

https://twitter.com/astr0baby/status/1258863055586418691


RE: Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native) - astr0baby - 05-08-2020

Another interesting game that I wanted to check if it works on the Pinebookpro Manjaro 20.4
is the Endless Sky

https://github.com/endless-sky/endless-sky

However Endless Sky requires OpenGL 3.0 as minimum and Pinebookpro Manjaro 20.4 ships only OpenGL 2.1 with mesa-git

There is a patched version that works on the Pinebookpro

https://github.com/SolraBizna/endless-sky

Make sure you git clone the gl21 branch


$  git clone -b gl21 https://github.com/SolraBizna/endless-sky


Install some per-requizites mainly the scons package
Check their build instructions and follow with Pacman equivalent

https://github.com/endless-sky/endless-sky/wiki/BuildInstructions

You can check the working screenshot here

https://twitter.com/astr0baby/status/1258880946281086982


RE: Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native) - icecream95 - 05-08-2020

(05-08-2020, 04:14 PM)astr0baby Wrote: Another interesting game that I wanted to check if it works on the Pinebookpro Manjaro 20.4
is the Endless Sky

https://github.com/endless-sky/endless-sky

However Endless Sky requires OpenGL 3.0 as minimum and Pinebookpro Manjaro 20.4 ships only OpenGL 2.1 with mesa-git

There is a patched version that works on the Pinebookpro

https://github.com/SolraBizna/endless-sky

Make sure you git clone the gl21 branch


$  git clone -b gl21 https://github.com/SolraBizna/endless-sky

The standard OpenGL 3 version works fine for me:

Code:
$ MESA_GL_VERSION_OVERRIDE=3.3 MESA_GLSL_VERSION_OVERRIDE=330 ./endless-sky



RE: Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native) - astr0baby - 05-09-2020

(05-08-2020, 09:13 PM)icecream95 Wrote:
(05-08-2020, 04:14 PM)astr0baby Wrote: Another interesting game that I wanted to check if it works on the Pinebookpro Manjaro 20.4
is the Endless Sky

https://github.com/endless-sky/endless-sky

However Endless Sky requires OpenGL 3.0 as minimum and Pinebookpro Manjaro 20.4 ships only OpenGL 2.1 with mesa-git

There is a patched version that works on the Pinebookpro

https://github.com/SolraBizna/endless-sky

Make sure you git clone the gl21 branch


$  git clone -b gl21 https://github.com/SolraBizna/endless-sky

The standard OpenGL 3 version works fine for me:

Code:
$ MESA_GL_VERSION_OVERRIDE=3.3 MESA_GLSL_VERSION_OVERRIDE=330 ./endless-sky

Good to know ! :) I was not aware you can force older GL versions like this



RE: Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native) - icecream95 - 05-10-2020

(05-09-2020, 03:32 AM)astr0baby Wrote:
(05-08-2020, 09:13 PM)icecream95 Wrote: The standard OpenGL 3 version works fine for me:

Code:
$ MESA_GL_VERSION_OVERRIDE=3.3 MESA_GLSL_VERSION_OVERRIDE=330 ./endless-sky
Good to know ! Smile I was not aware you can force older GL versions like this

Note that for some programs (for example rvgl and kitty) you will also need to use PAN_MESA_DEBUG=gles3 to enable some driver features.


RE: Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native) - Opvolger - 06-04-2020

I have my Pinebook Pro for a week now. To busy with work. But now I had the moment to look at it.

So 1ste "problem", no netflix/prime/disney+ (DRM) voor aarch64. But can i game on it?

Yes we can. Now reading this post, but I compiled this games my self:

https://github.com/Opvolger/readme/blob/master/pinebook_games.md

I really like that the laptop is so quiet and the battery lasts more than 8 hours.
ARM is the future! I can already take a peek!


RE: Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native) - Opvolger - 06-05-2020

I have created libxmp (for aarch64) package. You can now install it trow the package manager Smile
https://aur.archlinux.org/packages/libxmp-aarch64-git/

I will create an openarena-git that will work for aarch64 Smile


RE: Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native) - Opvolger - 06-05-2020

https://aur.archlinux.org/packages/openarena-git/ <- works with pinebook-pro (aarch64)!


RE: Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native) - astr0baby - 06-05-2020

(06-05-2020, 02:07 PM)Opvolger Wrote: https://aur.archlinux.org/packages/openarena-git/ <- works with pinebook-pro (aarch64)!

Pine64 community runs occasionaly OpenArena games - check this thread it should have the server info if you would like to play (pinebooks only)


RE: Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native) - User 18041 - 06-08-2020

Hi, anyone was able to install https://openage.sft.mx/ on Manjaro?