how to make a terminal command run as an icon in arch-phosh - Printable Version +- PINE64 (https://forum.pine64.org) +-- Forum: PinePhone (https://forum.pine64.org/forumdisplay.php?fid=120) +--- Forum: PinePhone Software (https://forum.pine64.org/forumdisplay.php?fid=121) +---- Forum: Arch Linux on PinePhone (https://forum.pine64.org/forumdisplay.php?fid=159) +---- Thread: how to make a terminal command run as an icon in arch-phosh (/showthread.php?tid=14960) |
how to make a terminal command run as an icon in arch-phosh - pineuser0 - 09-24-2021 I have an application (blender) that only runs with Code: LIBGL_ALWAYS_SOFTWARE=1 blender RE: how to make a terminal command run as an icon in arch-phosh - kqlnut - 09-24-2021 Does Blender already have an icon in the launcher? If so, you will probably find the corresponding .desktop file in /usr/share/applications/. In that file insert setting the variable on the "Exec=" line: Code: Exec=env LIBGL_ALWAYS_SOFTWARE=1 blender If no .desktop file for blender exists, you have to create a new one. RE: how to make a terminal command run as an icon in arch-phosh - cabbie001 - 11-29-2021 (09-24-2021, 06:57 PM)kqlnut Wrote: Does Blender already have an icon in the launcher? If so, you will probably find the corresponding .desktop file in /usr/share/applications/. In that file insert setting the variable on the "Exec=" line: OR: Create a 1-line script with your code, make it executable and name something like "blender-code" and place in /usr/local/bin; Then create your own launcher called "blender.desktop" in ~/.local/share/share/applications with the following lines: [Desktop Entry] Name=Blender Type=Application Icon=[PATH-TO-YOUR-BLENDER-ICON].png Exec=/usr/local/bin/blender-code Categories=Utility; Reboot, and check to see if the blender icon is now visible on the desktop. If so, click it to launch blender... RE: how to make a terminal command run as an icon in arch-phosh - brb78 - 12-06-2021 menulibre https://aur.archlinux.org/packages/menulibre/ may be what you're looking for |