Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native) - Printable Version +- PINE64 (https://forum.pine64.org) +-- Forum: Pinebook Pro (https://forum.pine64.org/forumdisplay.php?fid=111) +--- Forum: General Discussion on Pinebook Pro (https://forum.pine64.org/forumdisplay.php?fid=112) +--- Thread: Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native) (/showthread.php?tid=8665) |
RE: Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native) - icecream95 - 01-26-2020 (01-11-2020, 01:41 AM)agD0i7rY Wrote: With the last sources of the eduke website I have a segmentation error. (I'd have to check if it's the stable or development version :p ) Running this then compiling again will fix it: Code: sed -i 's/ZPL_HAVE_RDTSC/UNDEFINED/' source/build/src/timer.cpp The crash happens because eduke tries to read a CPU timer which is not normally available for userspace applications on ARM (it would have to be enabled by a kernel module first). RE: Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native) - astr0baby - 01-26-2020 (01-25-2020, 06:14 PM)branon Wrote: Interesting. On aarch64 (pinebook) I get the same error about sodium I guess I need to update my howto for Diablo2 When I compiled it I cannot recall I had to do this on Manjaro aarch64 ... RE: Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native) - tso4ev - 01-26-2020 (01-19-2020, 06:05 AM)Luke Wrote:(01-19-2020, 01:38 AM)icecream95 Wrote: [quote='Luke' pid='56937' dateline='1579189746'] Can you make some tutorial like the openarena you did Half Life (xash3d ) and Counter Strike (csmoe) I've tried to compile both but no luck at all I've always got some funny errors tutorials will be highly appreciated (stock debian) RE: Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native) - astr0baby - 01-26-2020 (01-26-2020, 05:57 AM)tso4ev Wrote:I will do it today(01-19-2020, 06:05 AM)Luke Wrote:(01-19-2020, 01:38 AM)icecream95 Wrote:(01-16-2020, 09:49 AM)Luke Wrote: I am encountering this issue with chocolate doom on default Debian. RE: Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native) - astr0baby - 01-26-2020 OpenArena on the Manjaro howto https://astr0baby.wordpress.com/2020/01/26/pinebookpro-gaming-part-2/ RE: Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native) - agD0i7rY - 01-26-2020 (01-26-2020, 01:52 AM)icecream95 Wrote:(01-11-2020, 01:41 AM)agD0i7rY Wrote: With the last sources of the eduke website I have a segmentation error. (I'd have to check if it's the stable or development version :p ) Thanks ! By the way, I had this message with ubuntu, I would have to try again with Manjaro. RE: Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native) - brzegorz - 02-02-2020 I'm linking a thread with Doom Eternity Engine, which works: https://forum.pine64.org/showthread.php?tid=8997 I'm creating a separate one as it's easier to search for it and have game discussions grouped per game, IHO. RE: Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native) - hectorzg - 02-11-2020 Do you guys know if there are any games like age of empires that can run on the pinebook pro? RE: Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native) - astr0baby - 02-11-2020 (02-11-2020, 12:42 PM)hectorzg Wrote: Do you guys know if there are any games like age of empires that can run on the pinebook pro? You can compile and run OpenAge https://openage.sft.mx/ , it is buildable on the Manjaro Linux RE: Games compilation howto on the Pinebook-pro (Manjaro Linux and Debian native) - hectorzg - 02-19-2020 I couldn't run OpenAge but Julius runs well on the pbp. Are we listing on the first post the games that run on pbp? |