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Half Life on Pinebook Pro - Printable Version

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+--- Thread: Half Life on Pinebook Pro (/showthread.php?tid=8394)

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RE: Half Life on Pinebook Pro - astr0baby - 01-28-2020

(01-28-2020, 02:33 PM)tso4ev Wrote:
(01-28-2020, 12:51 PM)astr0baby Wrote: So which CS mod did you use in the end and what distro ?
CSMoE and stock debian I've use some libs from the rpi4 it would not be possible to build it or play it without them 
so I will upload archive with the game ready for unzip and play

What libraries are those I wonder .. maybe we could get them to build natively on the Debian9 Pinebookpro image ?


RE: Half Life on Pinebook Pro - m4xx3d0ut - 06-23-2020

General question about building Xash on PbP; I'm on Debian Bullseye 64, when I build with:

"cmake -DHL_SDK_PATH=../hlsdk/ -DXASH_VGUI=no -DXASH_NANOGL=yes -DXASH_GLES=yes .." 

i get:

-- Target architecture: unknown
CMake Error at CMakeLists.txt:105 (message):
  You're building 64 bit Xash3D! Note that there is almost no games compiled
  for 64-bit.  Please, set CMake to build for 32 system.  If you still want
  64bit build, pass -DXASH_64BIT=1 to CMake

If I add DXASH_64BIT=1 it builds for 64, but then at the next step the hlsdk-xash3d appears to build for 32 bit.

Are you building for 32 or 64 bit?  Are you building on arm 32 or 64?